1.0.7 patch focuses on broad fixes across gameplay, balance tweaks, and quality of life; adds balance changes like increased loot and adjusted emissions, plus several accessibility and bugfix improvements.
▲Buffs11
- Big's tooth value and spawn chance increased
- Big's tooth item now spawns more frequently, improving loot diversification.→Increased
- Big's tooth value is increased, offering better rewards on obtainment.→Increased
- The sale value of Roubles is always 1Roubles consistently trade at a fixed sale value of 1 in vendors, stabilizing currency economics.→1 currency
- Endgame areas now have more supply chests (to provide better sustainability against the higher amount of enemies)Endgame areas feature more supply chests to help players sustain against tougher enemy presence.→Increased
- Arman and Orel no longer shoot AP rounds and have slightly more loot
- Arman and Orel stop using AP rounds and carry more loot, altering their combat behavior and potential reward.AP rounds→Non-AP rounds
- Slight loot increase from Arman and Orel engagements.→Increased
- Infirmary module not healing at the expected rate (it was using real-life minutes instead of in-game minutes)Infirmary healing now uses in-game time units, aligning with overall raid pacing.real-life minutes→in-game minutes minutes
- Default attachments for some weapons are incompatible once removedRemnant attachments no longer cause incompatibility after removal, stabilizing weapon customization.incompatible after removal→compatible / corrected
- Radio Tower in Makeshift Camp is sometimes inaccessibleRadio Tower access issues in Makeshift Camp fixed to restore functionality.inaccessible→accessible
- Weapon repair kits at 0-60 are not inclusive of 60%Repair kit effectiveness now properly includes the 60% tier, fixing an edge case.0-60→0-60% inclusive %
- Joining a faction does not impact reputation or quest availability with a rival factionFaction alignment now has tangible effects on reputation and rival quest availability.no impact→impactful
✚Bug fixes1
- Specific text spelling errors corrected across the patchMultiple spelling errors and localization issues corrected for clarity.
◆Other changes10
- NPCs now drop scrap weapons, armor and ammunitionNPCs now drop scrap weapons, armor and ammunition to slightly improve post-raid salvage and progression.→Dropped
- Emissions will happen later in a raid (after the 20+ minutes mark)Emissions now occur later in raids, after 20 minutes, delaying environmental pressure and extending early raid play.→Later in raid
- Heavy acid rain will only happen after an emissionHeavy acid rain is now restricted to occur only after an emission, preventing it from appearing during normal gameplay and altering raid pacing.→Post-emission only
- The Mall Guns store locked room has had its loot updatedLoot in the Mall Guns store locked room has been updated to reflect new rewards.→Updated
- Tooltip not updating to new correct magazine size after craftingCrafting may update magazine size correctly; tooltip now reflects current magazine size after changes.
- Hovering over an item before it is revealed will show its identity in the tooltipTooltip now reveals item identity when hovering before reveal to improve item awareness.→shows identity early
- Transition from dry to rain storm can sometimes happen too suddenly
- Storm transition is adjusted to reduce abrupt changes in weather visuals.→smoother
- Smoothing of weather transitions to reduce abrupt visual changes.→smoother
- Tooltip not updating to new correct magazine size after crafting (duplicate entry covered above in crafting tooltips)Ensures tooltips reflect current magazine size after crafting to prevent confusion.
- Difficult to see the Ghoul tunnel in The Machinery questGhoul tunnel visibility during The Machinery quest improved to reduce frustration.→improved visibility
subjects affected (20)
tap to see balance history
- NPCs now drop scrap weapons, armor and ammunition1
- Emissions will happen later in a raid (after the 20+ minutes mark)1
- Heavy acid rain will only happen after an emission1
- Big's tooth value and spawn chance increased2
- The sale value of Roubles is always 11
- Endgame areas now have more supply chests (to provide better sustainability against the higher amount of enemies)1
- Arman and Orel no longer shoot AP rounds and have slightly more loot2
- The Mall Guns store locked room has had its loot updated1
- Infirmary module not healing at the expected rate (it was using real-life minutes instead of in-game minutes)1
- Tooltip not updating to new correct magazine size after crafting1
- Default attachments for some weapons are incompatible once removed1
- Hovering over an item before it is revealed will show its identity in the tooltip1
- Transition from dry to rain storm can sometimes happen too suddenly1
- Radio Tower in Makeshift Camp is sometimes inaccessible1
- Weapon repair kits at 0-60 are not inclusive of 60%1
- Joining a faction does not impact reputation or quest availability with a rival faction1
- Tooltip not updating to new correct magazine size after crafting (duplicate entry covered above in crafting tooltips)1
- Difficult to see the Ghoul tunnel in The Machinery quest1
- Transition from dry to rain storm can sometimes happen too suddenly1
- Specific text spelling errors corrected across the patch1
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Patch history
- →Hotfix for the HotfixApr 23, 2026 · 3mo
Hotfix patch for ZERO Sievert addressing a crash on death and noting previous beta/controller changes.
- Gamepad quality of life patch and more bug fixes!Apr 22, 2026 · 3mo
Quality of life improvements for gamepad controls and UI navigation with several bug fixes including borderless fullscreen and improved controller support.
+6→ - →ZERO Sievert - March HotfixMar 2, 2026 · 5mo
Patch notes could not be parsed from the provided content.
- →The Rotking Update: HotfixNov 14, 2025 · 9mo
Hotfix addressing stability issues from The Rotking Update with no gameplay balance changes.
- →Hotfix 1.2.13 | Patch notesJul 1, 2025 · 13mo
Hotfix 1.2.13 resolves crashes, Prologue issues, wolf spawn location, player deaths, and localization problems to improve stability and experience.
- →Hotfix 1.2.12 | Patch notes - Steam Deck and Prologue FixesJun 30, 2025 · 13mo
Hotfix 1.2.12 fixes Steam Deck loading issues, Steam Deck consumables usage, and Prologue crash to improve stability.
- MORE MOD TOOLS UPDATES! - Patch 1.1.15 | Patch NotesMay 15, 2025 · 15mo
Patch 1.1.15 adds extensive modding tools updates, new modding events, and bug fixes/QoL improvements.
+13→ - →Hotfix 1.1.13 | Patch NotesMay 6, 2025 · 15mo
Hotfix 1.1.13 fixes crashes, improves modding tools, refines gameplay quirks, and tweaks controller/localisation features while addressing several quality-of-life issues.
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