Level 4
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲✨NewLight Switches—→Added
部屋にインタラクト可能な照明スイッチを追加し、探索済みエリアを把握しやすくしました。
new
- ≈🎨VisualGraphics—→Overhauled
グラフィックを刷新し、特に窓の外観を改善しました。
visual
- ▲🛠QoLPuzzle ColorsSimilar→Distinct
パズルの色が似通っていた問題を修正し、混乱を軽減しました。
quality
- ▲🐛Bug fixVisibilityInvisible→Visible
低グラフィック設定で照明や窓が表示されない問題を修正しました。
bugfix
- ▲🛠QoLPerformance—→Optimized
レベル全体で様々なパフォーマンス最適化を実施しました。
quality
- ≈🐛Bug fixvisualsGrainy→Fixed
Fixed grainy clouds to improve visual clarity.
Clouds
- ▲📊Numericitem count—→Increased
Increased the number of items spawning in break rooms to provide more resources.
More items in break rooms
- ≈🎯Behaviorchair spawningStatic→Randomized
Conference room chairs now spawn randomly to increase level variety.
Randomized conference room chairs
- ▲✨Newitem spawn chance0%→Added
Items now have a chance to spawn within cubicles, increasing loot availability.
Items can now spawn in cubicles
- ▲✂️RemovedclutterPresent→Removed
Removed small clutter objects that were easily mistaken for interactable items.
Removed misleading clutter
- ▲🐛Bug fixcollision
Fixed tent collision that previously prevented players from grabbing Almond Waters.
- ▲🐛Bug fixloading stabilityCrashing→Stable
Fixed a bug that caused clients to occasionally crash while loading Level 4.
Client crash fix
- ▲🐛Bug fixobjective trackingNot showing→Showing
Fixed an issue where objectives on Level 4 would not show as completed at the end of the level.
Fixed completion bug