PatchDiff
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General

一般System · Steam · Bugfix · Visual · Bugfixes · UI · Audio · Economy · Mods · Optimization · Hotfix · Stability · Performance · Engine · Modding · QoL · Physics · Roadmap · Platform
20 パッチ最終変更 84mo ago▲ +26

勢力推移

上=バフ、下=ナーフ
0+26Feb 23, 2015Jul 29, 2019Feb 23, 2015 — Minor Update 4 - V0.04 +0 / -0 (cum 0)Mar 9, 2015 — Minor Update 5 - V0.05 +2 / -0 (cum +2)Apr 26, 2015 — Major Update 1 - V0.08 +1 / -0 (cum +3)May 23, 2015 — Minor Update 6 - V0.09 +2 / -0 (cum +5)Jul 15, 2015 — Major Update 2 - V0.10 +0 / -0 (cum +5)Aug 20, 2015 — Minor Update 7 - V0.11 +3 / -0 (cum +8)Oct 24, 2015 — Major Update 3 - V0.20 (Unity 5) +1 / -0 (cum +9)Feb 5, 2016 — Update 12 - V0.25 +2 / -0 (cum +11)Mar 18, 2016 — Update 13 - V0.27 +1 / -0 (cum +12)Jun 5, 2016 — Update 14 - V0.30 +3 / -0 (cum +15)Aug 9, 2016 — Update 15 - V0.32 +3 / -0 (cum +18)Sep 8, 2016 — Update 16 - V0.35 +0 / -0 (cum +18)Jan 13, 2017 — Update 18 - V0.42 (The Attractive Update) +0 / -0 (cum +18)Jan 17, 2017 — Hotfix B - Version 0.42b & Build Announcement +1 / -0 (cum +19)Apr 7, 2017 — Update 19, Version 0.45 & The Multiverse Announcement +0 / -1 (cum +18)Feb 12, 2018 — Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch update +1 / -0 (cum +19)Mar 9, 2018 — Update V0.6.2-7336 - Advanced Building Tools & Bug Fixes +0 / -0 (cum +19)Apr 5, 2018 — Update V0.65-7578 - New Campaign Levels & Fixes +6 / -0 (cum +25)Jul 9, 2019 — Small Bug Fix Update +0 / -0 (cum +25)Jul 29, 2019 — Cloud Save & Bug Fixes +1 / -0 (cum +26)
アビリティにズーム:13アビリティ追跡中
変更タイプで絞り込み:この項目に11タイプ

パッチ履歴

  1. Jul 29, 2019·Cloud Save & Bug Fixes+1
    • Newcloud savingAdded

      Implemented automatic cloud saving for machines, levels, and progress via Steam.

      Added

    • ✂️RemovedGameAnalyticsEnabledRemoved

      Completely removed GameAnalytics from the game.

      Removed

    • 🐛Bug fixblood decal scalingInconsistentConsistent

      Resolved inconsistencies in how AI blood decals scale.

      Visual fix

    • 🐛Bug fixWooden Polemesh returnStuckDefault

      Short log/wooden pole meshes now correctly return to default when they do not have a custom skin.

      Mesh fix

    • 🐛Bug fixCamera Blockrespawn behaviorBrokenFixed

      Fixed an issue allowing the player to re-enter the camera block after respawning.

      Camera fix

    • 🔁Reworkfile browsing

      Overhauled the file browsing system for levels, machines, and skins for better usability.

      Overhaul

    • 🐛Bug fixAdvanced Buildingtranslate/rotate

      Fixed an issue where unlinked global translate and rotate single step clicking was not working as intended.

      Bugfix

    • 🐛Bug fixthumbnail generation

      Fixed thumbnail generation to ensure only intended objects appear for levels and machines.

      Bugfix

    • 🐛Bug fixblock mapping

      Fixed an issue that occurred when copying block mapping data.

      Bugfix

    • 🐛Bug fixLerped Transformjitter

      Fixed jittery behavior of Lerped Transform events on non-physics enabled objects at lower timescales.

      Bugfix

    • 🐛Bug fixlevel loading

      Fixed a crash/error when opening a level with a name consisting of only one letter.

      Bugfix

    • NewMachine TagsAdded

      Added 'Basic', 'Advanced', and 'Built with Mods' tags to machines for better organization.

      new

    • 📝TextScaling ToolRemoved/Excluded

      Confirmed that a scaling tool will not be added to the vanilla game to maintain design vision.

      text

    • 🎯BehaviorBuilding Sounds

      Other players' building sounds are now affected by distance.

      Audio distance attenuation

    • NewExperimental BranchAdded

      Advanced building tools (multi-selection, duplication, custom rotation) are now available on the experimental branch.

      Advanced building tools preview

    • 🛠QoLlocalization

      Localization system is in final testing; will eventually allow custom workshop translations.

      update

    • 📊Numericgame price+$2 USD

      Price will increase by $2 after the Multiverse update release per early-access plan.

      price increase

    • 🎯Behaviormodloader

      Updates break Spaar's modloader; players must wait for the modloader update to use mods.

      warning

    • 🛠QoLversioningLetters

      Added letters next to version numbers to clearly indicate which hotfix is currently active.

      UI

    • Newbuild accessAdded

      Players can now access the previous game build via the Steam Beta menu (-previousbuild) to maintain mod compatibility.

      System

    • 🎯Behaviormachine scripts

      Optimized a subset of machine scripts to reduce issues, particularly for modded gameplay.

      Optimization

    • 🎯Behaviorscripts

      Optimized a subset of machine scripts to improve compatibility and stability, primarily for modded machines.

      Optimization

    • 🐛Bug fixUndo/Redo

      Fixed an issue with the Undo/Redo system in the editor.

      Bugfix

    • 🐛Bug fixgrabber

      Fixed an issue with the grabber tool.

      Bugfix

    • 🐛Bug fixboundary grid

      Boundary grid now correctly updates while in build mode.

      Bugfix

  2. Sep 8, 2016·Update 16 - V0.35
    • 🐛Bug fixstability

      Various hotfixes were pushed prior to this update to resolve stability and gameplay issues.

      Hotfixes applied

  3. Aug 9, 2016·Update 15 - V0.32+3
    • Newphysics accuracyAdded

      Added 'More Accurate Physics' option to increase simulation precision.

      New option in settings.

    • 🔁ReworkengineUnity oldUnity 5.4.0f3

      Upgraded engine to Unity 5.4.0f3 for significantly better performance.

      Improved multithreading for jobs and rendering.

    • 🛠QoLUI

      General GUI improvements and fixes for UI visibility issues.

      Various tweaks and fixes for Steam Overlay and HUD.

  4. Jun 5, 2016·Update 14 - V0.30+3
    • 🐛Bug fixDrag God Toolfunctionality

      Resolved various issues affecting the Drag God Tool.

      Fixed tool issues

    • 🐛Bug fixUndo/Redostabilityduplicate guidsfixed

      Fixed a bug where duplicate GUIDs caused issues when undoing or redoing actions.

      Fixed GUID bug

    • 🐛Bug fixSave Filesloadingbroken infofixed

      Fixed a bug that prevented machine information from loading correctly from save files.

      Save file fix

  5. Mar 18, 2016·Update 13 - V0.27+1
    • 🎯BehaviorSteering Hingelimits

      Flipping a Steering Hinge now correctly flips the hinge's limits.

      Behavior fix

    • 🐛Bug fixBallastweight

      Fixed an issue where ballast weight would not update correctly.

      Bugfix

    • 🐛Bug fixContractible Springstoggle mode

      Fixed a bug affecting the toggle mode on contractible springs.

      Bugfix

    • 🐛Bug fixGrabbergrab static only

      Fixed the Grabber's 'grab static only' option.

      Bugfix

    • NewModdingCustom DataAdded

      Custom data can now be saved to machines with event triggers, and new BlockMapper types (MKey, MMenu, etc.) have been added.

      Modding expansion

  6. Feb 5, 2016·Update 12 - V0.25+2
    • 🎯Behaviorundo system

      Undo now works for un-deleting war machines and a new redo shortcut (CTRL+SHIFT+Z) was added.

      quality

    • 🎯Behaviordeletion speedsingle presshold X/Delete

      Holding X or Delete for 0.5s now starts deleting multiple blocks sequentially.

      quality

    • 🐛Bug fixphysics simulationbuggedfixed

      Fixed physics bugs related to 0% and 0%->100% simulation speed transitions.

      bugfix

    • 📊NumericperformanceUp to 400% increase

      Migrated to Unity 5 engine, resulting in significant performance improvements and a more stable experience.

      Unity 5 Migration

    • 🎯Behaviorphysics stability

      Introduced 'Wobbly Wheels Syndrome' where wheels may bend on joints and release stored force, potentially destabilizing heavy machines.

      Wobbly Wheels Syndrome

    • 🎯Behaviorphysics stability

      Introduced 'Symmetrical Vibration Glitch' where symmetrical patterns suspended from one block can vibrate violently and break.

      Symmetrical Vibration Glitch

  7. Aug 20, 2015·Minor Update 7 - V0.11+3
    • 📊NumericWooden PolePresentRemoved

      Removed drag on Wooden Poles.

      Physics change

    • 🐛Bug fixSpring BlockJitteryReduced Jitter

      Reduced jittering on the spring block for smoother simulation.

      Stability fix

    • 🐛Bug fixPropellerVisual bugFixed

      Fixed visual issues that occurred when the propeller was flipped.

      Visual fix

    • 📊NumericGrabberLoudReduced dB

      Reduced the volume of the Grabber SFX.

      Audio balance

    • 🛠QoLPlowOld TabArmour Tab

      Moved the Plow to the Armour Tab for better categorization.

      UI organization

    • 📊NumericWood CollisionsHighLowered

      Lowered the number of particles emitted during wood collisions.

      Visual optimization

    • 🎯BehaviorKnights in IpsilionOptimized

      Optimized the Knights in Ipsilion for better game performance.

      Performance

    • 🐛Bug fixSave Files

      Resolved issues that were causing save files to become corrupted.

      Fixed some save corruption issues

    • 🐛Bug fixInvincibility UI

      Invincibility mode is now correctly highlighted in the UI when active.

      Fixed issue where invincibility wasn’t highlighted when turned on

    • ✂️RemovedSmall WheelMass SliderRemoved

      The mass slider has been removed from the small wheel.

      Removed mass slider from small wheel

    • 🐛Bug fixYaksInvincibleMortal

      Fixed a bug where Yaks would survive falls that should have killed them.

      Fixed Yaks not dying when dropped

    • 🐛Bug fixTentsBreakingFixed

      Tents on level 9 no longer break while the player is in build mode.

      Fixed tents breaking whilst in build mode on level 9

    • 🎨VisualThumbnailsOld ColorNew Color

      Updated the background color for new machine thumbnails for better visual clarity.

      Changed background colour for new machine thumbnails

  8. May 23, 2015·Minor Update 6 - V0.09+2
    • 🛠QoLUI Layout

      Reorganized block tabs and introduced a dedicated Locomotion Tab for better accessibility.

      UI Improvement

    • 🎯BehaviorGrip Padflexiblerigid

      Grip pads are now more rigid, improving the structural stability of machines.

      Stability improvement

    • 🔁ReworkJoint Systemoldnew

      Changes made to the joint system to prepare for future fixes; may cause some complex machines to break.

      System change

    • 🐛Bug fixEdit Mode

      Fixed issues where birds, balloons, buildings, and insignias would trigger or be destroyed while in edit mode.

      Bugfix

    • 🎨VisualSave/Load Menusclearblurred

      Save and Load menus now blur the UI background elements for better focus.

      Visual change

  9. Apr 26, 2015·Major Update 1 - V0.08+1
    • 🐛Bug fixkey mapper

      Fixed a bug where pressing 'I' in the key mapper would reset slider values to 0.

      Bugfix

    • 🔊Audioaudio feedbackAdded

      Added new audio feedback when selecting islands and levels.

      Added

    • 🎨Visualisland completionFire

      Completing an island now triggers a visual effect where the island is set on fire.

      Visual

  10. Mar 9, 2015·Minor Update 5 - V0.05+2
    • 🛠QoLwooden block mesh

      Optimized wooden block mesh for better performance.

      Performance optimization

    • 🛠QoLKey Mapper/Parameter Tuner

      Added ability to type numbers in Key Mapper/Parameter Tuner and improved block highlighting.

      UI improvement

    • OtherV0.1 RoadmapPlanned

      Planned V0.1 update will introduce a new island with 5 levels, new scenery, and new enemies.

      Future content

    • OtherEngine/Steam IntegrationPlanned

      Developer is investigating Unity 5 for performance and Steam Workshop/Achievements for community features.

      Future tech

    • Newplatform supportMac & Linux

      The game is now officially supported on Mac and Linux platforms via Steam.

      Added support for Mac and Linux on Steam.