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ゲームニュース概要

Logic System

一般Logic · Programming
1 パッチ最終変更 101mo ago▲ +3

勢力推移

上=バフ、下=ナーフ
0+3Feb 12, 2018Feb 12, 2018Feb 12, 2018 — Update V0.6.0-6878 - Multiverse Bugfixes & Experimental Branch update +3 / -0 (cum +3)
アビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ

パッチ履歴

    • 🎯BehaviorVariable dependent eventrestart behaviorcontinue/ignorerestart

      Starting a variable dependent event that is already running will now restart the event, which may break some existing logic setups.

      Prevents logic errors but breaks existing setups

    • 🎯BehaviorInstant Transformexecution framedelayedsame frame

      Instant Transform now occurs on the same frame it is called, improving timing precision.

      Improved responsiveness

    • 🐛Bug fixRepeat eventinfinite loop buginfinitefixed

      Fixed a bug where the Repeat event would continue infinitely if the count was set to an uneven number.

      Bugfix for uneven counts

    • 🐛Bug fixTransformEventdesyncslow desyncfixed

      Fixed a bug where TransformEvents would slowly desync, especially during server lag spikes.

      Network stability

Logic System balance history — Besiege · PatchDiff