PatchDiff
ゲームニュース概要
JF

Jester Finale

スキルJester · Finale · Damage · Balance
2 パッチ最終変更 111mo ago▲ +3

勢力推移

上=バフ、下=ナーフ
0+3May 19, 2016Jun 29, 2017May 19, 2016 — Everything Burns - Darkest Dungeon Build #14546 [PC/MAC/LINUX] +1 / -0 (cum +1)Jun 29, 2017 — Darkest Dungeon - The Crimson Court - Build #20222 +4 / -2 (cum +3)
アビリティにズーム:3アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ

パッチ履歴

    • 📊NumericFinalebaseDamageHighDramatically reduced

      Finale's base damage reduced to prevent one-shotting without downsides.

    • 📊NumericFinaleaccuracygreatly increased

      Finale accuracy increased to improve reliability as a big finisher.

    • 📊NumericFinalebattleLimit1

      Battle limit of 1 introduced to limit spam and preserve balance.

    • NewFinalecritCannot crit

      Finale cannot crit to prevent runaway damage.

    • 📊NumericFinaledamageReduced

      Finale's damage output reduced to balance its power with setup time requirement.

    • 📊NumericFinaleDEF debuff12 round DEF debuff

      Finale applies a 12-round DEF debuff to reflect exhaustion after use.

    • NewDirk Stab / Inspiring Tune / Battle Balladdamage buff+20% stackable damage buff to Finale

      Other Jester moves grant a 7-round +20% stackable damage buff to Finale.

    • 📊NumericSolo Finaleaccuracyincreased

      Solo finale gains higher accuracy.

    • 📊NumericSolo FinalebattleLimit2

      Solo mode can use Finale twice before enforcing limit.

    • NewSolo Finaledamage buff+50% stackable damage buff to Finale

      Solo mode provides a stronger 50% stackable damage buff to Finale.

    • NewFinalehitPowerIncreased

      Jester's Finale hits harder, increasing its impact.

関連ヒーロー

Jester Finale (Damage) balance history — Darkest Dungeon®