Stall System
一般Stall · Stress · Discipline
1 パッチ最終変更 130mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に1タイプ
パッチ履歴
- ≈🛠QoLstressPenalty
Stall penalties are now prevented when a DOT on a character would be lethal that same turn, avoiding unfair double punishment at lethal thresholds.
Stall Penalty should no longer occur if there is a DOT applied that will be lethal that turn.