UI/HUD
一般Interface · UX
1 パッチ最終変更 51mo ago▲ +1
勢力推移
上=バフ、下=ナーフアビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ
パッチ履歴
- ▲🎯BehaviorSurvivor SensecooldownHas cooldown→None
Survivor Sense now triggers without cooldowns after getting hit or performing parkour.
behavior
- ≈🛠QoLHealth BarvisibilityAlways on→Dynamic
Player Health Bar now defaults to dynamic, hiding when at 100% health.
quality
- ≈🛠QoLItem SelectorvisibilityAlways on→Dynamic
Item Selector now defaults to dynamic, appearing only during combat or D-Pad use.
quality
- ≈🛠QoLTime IndicatorvisibilityAlways on→Dynamic
Time of Day Indicator now defaults to dynamic, appearing during transitions.
quality