PatchDiff
ゲームニュース概要

Jobs System

一般Management · Progression · Automation · Duplicants
2 パッチ最終変更 101mo ago▲ +3

勢力推移

上=バフ、下=ナーフ
0+3Jan 25, 2018Feb 2, 2018Jan 25, 2018 — Occupational Upgrade Preview now available! +1 / -0 (cum +1)Feb 2, 2018 — [Preview Update] - Hotfix 253538 and a note about priority +2 / -0 (cum +3)
アビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に5タイプ

パッチ履歴

    • 🔁ReworkperksPermanent

      Job perks are now permanent once a job is mastered, rather than temporary.

      Job perks are now permanent upon mastery.

    • 🔁ReworkmanagementJobs Desk

      Job management is now restricted to the Jobs Desk building.

      Jobs can now only be changed at the Jobs Desk.

    • ✂️RemovedsubprioritiesActiveRemoved

      Job-related subpriorities have been completely removed to simplify Duplicant behavior.

      Job-related subpriorities removed due to confusing behavior.

    • 📊Numericassignment limitIncreased

      A larger number of Duplicants can now be assigned to a single job.

      More dupes can be assigned to one job.

    • NewassignmentsAdded

      Introduced a comprehensive job assignment system to organize colony work and improve Duplicant skills.

      New job assignments to cover all aspects of colony life.

    • 🔁ReworkFood and DecorexpectationsRevised

      Updated how Duplicants perceive and require food and decor based on their roles.

      Revised Food and Decor expectations.

    • 📊NumericGroundskeeperAthletics affinity0Small

      Groundskeepers now gain Athletics experience when flipping compost, improving their physical utility.

      Groundskeeper job now has a small Athletics affinity and gets experience from flipping compost.

    • 🐛Bug fixJob Masteryexperience

      Corrected experience requirements for job mastery and ensured mastered status is preserved across updates.

      Fix for some jobs requiring more experience than intended.