Human
一般Human · Movement · Combat
2 パッチ最終変更 119mo ago▲ +3
勢力推移
上=バフ、下=ナーフアビリティにズーム:3アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ▲📊Numericjump delay—→Reduced
Reduced the delay when jumping, making human movement feel more responsive.
Movement improvement
- ▲📊NumericPassive Meleedamage50→75
Increased passive melee damage from 50 to 75.
Damage increase
- ▲🔁ReworkPassive MeleeusabilityRestricted→Available during reload/fire/scope
Passive melee can now be used while reloading, firing, or scoping.
Rework
- ▼📊NumericExplosivesself damage0%→50%
Explosive weapons now deal 50% damage to the owner.
New penalty
- ▲🎯BehaviorExplosivesfriendly fireDamage→No damage
Explosives no longer damage other human teammates.
Friendly fire removed