PatchDiff
ゲームニュース概要

Human

一般Human · Movement · Combat
2 パッチ最終変更 119mo ago▲ +3

勢力推移

上=バフ、下=ナーフ
0+3Apr 18, 2016Aug 13, 2016Apr 18, 2016 — Hunt Update 1.5.0 Now Available +3 / -1 (cum +2)Aug 13, 2016 — Patch 1.6.2 Now Available +1 / -0 (cum +3)
アビリティにズーム:3アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ

パッチ履歴

    • 📊Numericjump delayReduced

      Reduced the delay when jumping, making human movement feel more responsive.

      Movement improvement

    • 📊NumericPassive Meleedamage5075

      Increased passive melee damage from 50 to 75.

      Damage increase

    • 🔁ReworkPassive MeleeusabilityRestrictedAvailable during reload/fire/scope

      Passive melee can now be used while reloading, firing, or scoping.

      Rework

    • 📊NumericExplosivesself damage0%50%

      Explosive weapons now deal 50% damage to the owner.

      New penalty

    • 🎯BehaviorExplosivesfriendly fireDamageNo damage

      Explosives no longer damage other human teammates.

      Friendly fire removed