PatchDiff
ゲームニュース概要

Animals

一般Animals · Mechanics · Wildlife · Livestock · AI · Hunting
3 パッチ最終変更 4mo ago▲ +5

勢力推移

上=バフ、下=ナーフ
0+5Dec 18, 2025Mar 11, 2026Dec 18, 2025 — 42.13.1 BETA HOTFIX Released +1 / -0 (cum +1)Jan 19, 2026 — 42.13.2 UNSTABLE HOTFIX Released +3 / -0 (cum +4)Mar 11, 2026 — 42.15.2 UNSTABLE HOTFIX Released +1 / -0 (cum +5)
アビリティにズーム:7アビリティ追跡中
変更タイプで絞り込み:この項目に2タイプ

パッチ履歴

    • 🐛Bug fixRopemovementfrozenmoving

      Fixed a bug where animals would stop moving entirely while attached to a rope, restoring intended leading behavior.

    • 🎯BehaviorAnimalUpdatePacketpacket limitLimited

      Added a limit on the number of animals sent in a single update packet to improve network performance.

      Added limit to animal updates

    • 🐛Bug fixAnimal Zonesperformance

      Resolved performance drops associated with animal zones.

      Fixed performance issues

    • 🐛Bug fixButcheringinventory interactionBrokenFixed

      Fixed an issue where animal corpses in the inventory could not be butchered.

      Can now butcher in inventory

    • 🐛Bug fixCar TrunkinteractionBrokenFixed

      Fixed the inability to retrieve animal corpses from vehicle trunks.

      Can now retrieve corpses from trunk

    • 🐛Bug fixRopesdurabilityUnbreakableBreakable

      Fixed a bug where ropes attached to animals would not break.

      Ropes now break

    • 🐛Bug fixspawning

      Fixed animals spawning during trap checks and chickens disappearing in hutches after relogging.

      bugfix

    • 🐛Bug fixduplication

      Fixed animal duplication bugs in inventory after relogging and within Livestock Trailers.

      bugfix

    • 🐛Bug fixpathfinding

      Fixed animal pathfinding behavior after being dropped to the ground.

      bugfix

    • 🐛Bug fixcombat

      Fixed the inability to kill small animals while holding them in hands and the inability to run over animals.

      bugfix