Multiplayer
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixConnection stability
Fixed a GameClientConcurrentModification Exception that occurred when remote players timed out.
Crash fix
- ≈🐛Bug fixCharacter creation
Fixed an exploit where creating a new character caused errors and caused the previous dead character to reappear upon reconnecting.
Exploit fix
- ≈🐛Bug fixweapon equip sync
Fixed a SyncItemFields packet error occurring when remote players equipped weapons in their hotbar.
- ≈🐛Bug fixWeapon Multi hit
Resolved a NullPointerException error that occurred when the Weapon Multi hit sandbox option was enabled.
- ▲🛠QoLwhitelist—→Improved
The server whitelist system has been improved for better management.
Improved whitelist system
- ▲🐛Bug fixDrying RacksfunctionalityBroken→Functional
Drying racks are now fully functional in multiplayer sessions.
Drying racks now work in MP
- ▲✨NewPlasteringavailability—→Added
Plastering is now available for use in multiplayer.
Plastering added to MP
- ≈🐛Bug fixAnimal Pathfindingbehavior
Fixed issues where animals would struggle to navigate correctly in multiplayer.
Fixed animal pathfinding
- ≈🐛Bug fixPlayer Healthsync
Fixed issues where remote player health was not syncing correctly across the network.
Fixed health sync
- ≈🐛Bug fixSoaked/Wet Statessync
Fixed bugs related to the Soaked and Wet states in multiplayer.
Fixed wet states
- ≈🐛Bug fixloot respawn
Fixed an issue where loot was not respawning in multiplayer sessions.
bugfix
- ▲🐛Bug fixperformance
Resolved severe stutters occurring in MP sessions to improve game fluidity.
bugfix
- ≈🐛Bug fixstability
Fixed server crashes caused by colliding with animals while inside a safehouse.
bugfix
- ≈🐛Bug fixitem placement
Fixed extended placement of items in multiplayer.
bugfix
- ≈🐛Bug fixweapon visibility
Fixed a desync issue where weapons in a reconnecting player's hands were not displayed.
bugfix
- ≈🐛Bug fixsleep
Fixed the inability to fast-forward sleep while in vehicles in MP.
bugfix
- ≈🐛Bug fixconnectivity
Fixed connection failures for players with symbols in their names when joining a host.
bugfix