PatchDiff
ゲームニュース概要

Bradley APC

一般NPC · Combat · Loot · AI · Vehicle · Launch Site
4 パッチ最終変更 105mo ago▲ +4

勢力推移

上=バフ、下=ナーフ
0+4Aug 24, 2017Oct 12, 2017Aug 24, 2017 — Devblog 174 +0 / -0 (cum 0)Aug 31, 2017 — Devblog 175 +3 / -1 (cum +2)Sep 7, 2017 — Devblog 176 +2 / -0 (cum +4)Oct 12, 2017 — Devblog 181 +1 / -1 (cum +4)
アビリティにズーム:6アビリティ追跡中
変更タイプで絞り込み:この項目に4タイプ

パッチ履歴

  1. Oct 12, 2017·Devblog 181+1-1
    • NewlootStandardElite Crate

      Bradley now drops elite crate loot upon destruction.

      Drops elite crate loot

    • 📊Numerichealing speedFastSlower

      Bradley APC now heals at a significantly slower rate.

      Heals much slower

  2. Sep 7, 2017·Devblog 176+2
    • 🐛Bug fixCombatline of sight

      Fixed an issue where Bradley could shoot players through the rocket factory roof.

    • 📊NumericLoottech trash drop12 items

      Bradley can now drop up to 12 tech trash in crates, increasing the reward for taking it down.

  3. Aug 31, 2017·Devblog 175+3-1
    • 📊Numerichealth100%200%

      Bradley APC health has been doubled, making it significantly more durable during encounters.

      Bradley health doubled

    • NewPassivehealingAdded

      The Bradley APC now regenerates health if it hasn't taken damage for 5 minutes.

      Bradley heals after 5 minutes of no damage

    • 📊NumericLoot TableexplosivesHighLow

      The loot table for the Bradley APC has been adjusted to provide significantly fewer explosives.

      Bradley loot table updated - far fewer explosives

    • 🎯BehaviorCoax GuntargetingInaccurateDirect

      The Bradley's coax gun now aims directly at targets, increasing its lethality.

      Bradley coax actually aims directly at targets now

    • 🐛Bug fixAI Pathing

      Fixed an issue where the Bradley APC would get stuck when turning in tight spaces.

      Fixed bradley getting stuck by turning around in tight areas

  4. Aug 24, 2017·Devblog 174
    • NewpresenceAdded

      The Bradley APC has been added to the game and can now be found patrolling the launch site.

      New entity