PatchDiff
ゲームニュース概要

Networking

一般Performance · Combat
1 パッチ最終変更 101mo ago≈ 0

勢力推移

上=バフ、下=ナーフ
0Feb 1, 2018Feb 1, 2018Feb 1, 2018 — Devblog 196 +0 / -0 (cum 0)
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変更タイプで絞り込み:この項目に2タイプ

パッチ履歴

  1. Feb 1, 2018·Devblog 196
    • 🔁ReworkinterpolationUpdated

      Introduced new network interpolation and extrapolation to improve player movement synchronization.

      New network logic

    • 📊Numerictick delayHigherLower

      Reduced player tick delay to mitigate 'peeker's advantage' in combat.

      Peeker's advantage reduction