UI System
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🔁ReworkUI FrameworkLegacy→UnityUI
The entire UI system has been migrated to Unity's UI system for better long-term stability and flexibility.
rework
- ▲✨NewMenu ScreenInformation—→Added
The main menu now displays the three latest devblogs to keep players informed.
quality
- ▲✨NewServer BrowserFeatures—→Added
Added LAN, favorites, and history lists, though the list is currently capped at 200 servers for performance.
quality
- ▲✨NewConnection ScreenStatus—→Added
New screen showing connection status and reasons for disconnection.
quality
- ▲✨NewDeath ScreenSpawn Selection—→Added
Players can now choose specific sleeping bags to respawn on and see the remaining cooldown timer on the button.
quality
- ▲✨NewDeath ScreenSleeping Bag Names—→Added
Players can now give their sleeping bags friendly names in-game.
quality
- ▲🎯BehaviorSleep ScreenWake UpButton→Keybind
Removed the explicit wake-up button in favor of a direct key press.
quality
- ≈🔁ReworkInventoryLayoutWindowed→Full Screen
Inventory is now full-screen and frameless for a cleaner look, though it may obscure background activity.
visual
- ≈🔁ReworkInventoryItem SplittingOld System→Widget/Mouse
New splitting system: LMB drags whole stack, RMB drags single item, MMB drags half stack, or use the new split widget.
mechanic
- ▲🔁ReworkBlueprintsOrganizationOld List→Categorized
Added 'All' category, unlock counts, and a crafting queue with timers and the ability to cancel items via right-click.
quality
- ▲✨NewTweaks WindowPerformance Monitoring—→Added
Redesigned tweaks window now includes a real-time framerate display and graph.
quality
- ≈🎨VisualChatVisuals—→Added
Chat now displays Steam avatars and uses distinct colors for admin/developer names.
visual