Sea Forts
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixtreasure respawn
Fixed a bug where players could cause treasure to respawn in the Treasury by clipping under the environment.
Fixed exploit
- ▼✂️Removedkey sellingAllowed→Removed
Players can no longer sell Sea Fort Keys to Trading Companies for gold and reputation.
Removed economy exploit
- ≈🛠QoLmap visibilityReaper Emissaries→Reaper's Mark flags
The map in living quarters now displays ships flying the Reaper's Mark flag in addition to Emissaries.
Added visibility for Reaper's Mark
- ≈🐛Bug fixmusic trigger
Fixed an issue where appropriate music would not play when approaching a Skeleton Fort.
audio
- ≈🐛Bug fixaudio bleeding
Fixed audio effects from the lower floor of Sea Forts bleeding through to the floor above.
audio
- ≈✨Newcount—→6
Six new explorable Sea Forts have been added across the regions, featuring dynamic difficulty scaling based on crew size.
New on-demand combat encounters
- ▲✨NewClaimingfunctionality—→Added
Crews can now claim a cleared Sea Fort as a homestead, providing beds, cooking amenities, and an interactive map.
Forts can be used as temporary bases