Tamed Creatures
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🐛Bug fixeating behavior
Fixed a bug where certain species of tamed creatures would not eat, ensuring they no longer starve unexpectedly.
Fixed issue where some species would not eat
- ▲🎯Behaviorbond bonusesinconsistent→always applied
Bond level bonuses are now consistently applied, ensuring players receive the full benefit of their relationship with pets.
Bond level bonuses now consistently apply
- ▲🐛Bug fixteleportation survivaldying→surviving
Fixed a critical bug where tames would die when teleporting to a player who was currently drowning.
Fixed death during teleport while player is drowning
- ▼📊Numericminimum bond5→35
Legacy creatures now require a higher minimum bond of 35 instead of 5.
legacy creatures
- ▲✨Newresilience recovery—→Added
Consumables eaten by tamed creatures now recover resilience in addition to health.
consumables
- ▲🎯Behaviorfeeding behavior—→Added
Creatures at full health will now eat to recover missing resilience, improving sustain.
full health
- ≈🛠QoLteleport logic
Improved the logic for companion teleportation for better reliability.
companion