Danzaburou
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🐛Bug fixUltimatemovement
アルティメット使用中にDanzaburouがロケットの中にスタックしてしまう不具合を修正しました。
- ▲🐛Bug fixRockethit detectionMisses close targets→Hits close targets
Fixed an issue where the Rocket would not hit enemies when fired at very close range.
Bug fix
- ▲🐛Bug fixClonesLoki A02 interactionBlinded Danzaburou→No effect on Danzaburou
Fixed an issue where Loki's A02 hitting clones would cause Danzaburou to be blinded.
Bug fix
- ≈🔊AudioRockethit soundminions→explosion
Removed rocket hit sound from minions and moved it to the explosion for better clarity.
neutral
- ▲🐛Bug fixUproarious Rocketprojectile reliabilitydisappearing→fixed
Fixed Uproarious Rocket projectiles disappearing at low Mana.
behavior
- ≈🐛Bug fixAlluring SpiritsSFX triggeron minions→fixed
Fixed Alluring Spirits SFX incorrectly triggering on minions.
audio
- ▲📊NumericBase Attack Speed0.99→1
Increased base attack speed.
General
- ▲📊NumericDishonest DuplicationClone Basic Attack Damage30%→40%
Increased damage dealt by clones.
Dishonest Duplication
- ▲📊NumericDishonest DuplicationClone Damage Taken Debuff500%→400%
Reduced the extra damage clones take, making them more durable.
Dishonest Duplication
- ▲📊NumericFool’s GoldInitial Damage Scaling75% STR + 50% INT→85% STR + 50% INT
Increased Strength scaling on initial hit.
Fool’s Gold
- ≈🔁ReworkFool’s GoldExplosion Damage Scaling30% STR + 15% INT→20% STR + 40% INT
Shifted explosion scaling to favor Intelligence over Strength.
Fool’s Gold
- ▲✨NewAlluring SpiritsDamage Scaling—→40% INT
Added Intelligence scaling to the ability.
Alluring Spirits
- ▲✨NewTanuki TrickeryDamage Reduction—→15%
Added damage reduction while inside the field.
Tanuki Trickery
- ▲📊NumericUproarious RocketCooldown100s→90s s
Reduced ultimate cooldown.
Uproarious Rocket
- ▲🐛Bug fixFool’s Goldlifesteal—→Enabled
Fixed an issue where Lifesteal items were not functioning with Fool's Gold, improving sustain.
- ▼🐛Bug fixUproarious RocketdamageDouble→Single
Fixed a bug where holding the W key while riding the rocket caused damage to apply twice.
- ≈🐛Bug fixAlluring Spiritsbasic attack interaction
Fixed an issue where taunted enemies would not attack the deployable properly.
Bugfix
- ▲🐛Bug fixTanuki Trickerymovement speed / slow immunity
Fixed Leaf form missing its intended movement speed increase and slow immunity.
Bugfix
- ≈🐛Bug fixFool’s Goldinteraction
Money bags from Fool's Gold no longer get stuck on Neith's weaves.
Fixed money bags stopping on Neith weaves
- ≈🐛Bug fixvoice lines
Mastery skins now play the correct voice lines for VGS in-match.
Fixed mastery skins playing wrong VGS lines
- ≈🐛Bug fixFool’s Goldaudio cueGlobal→Local
Coin pickup sounds are no longer heard globally; added the classic Smite 1 pickup sound.
Fixed coin pickup audio playing globally
- ≈🐛Bug fixAlluring Spiritsvisual clarityGrey→Colored
Pips for Alluring Spirits are now correctly colored for allies and enemies before being hit.
Fixed pips showing as Grey until hit
- ▲🐛Bug fixTanuki Trickerystealth/deception
Fixed a leak that allowed enemies to identify which leaf Danzaburou was hiding in, improving the effectiveness of the trickery.
Fixed issue where enemies could tell which leaf he was in
- ≈🐛Bug fixUltimateexplosion
Fixed an issue where the Ultimate did not always explode on contact.
Fixed explosion on contact
- ≈🐛Bug fixUltimatecast count2→1
Fixed an issue where the Ultimate could be fired twice.
Fixed double fire bug