PatchDiff
ゲームニュース概要
HB

Hun Batz

ヒーローAssassin · Jungle · Hunter · Jungler · Strength · Physical
7 パッチ最終変更 11mo ago-8

勢力推移

上=バフ、下=ナーフ
-90+4Jan 30, 2025Jun 20, 2025Jan 30, 2025 — Hun Batz LIVE NOW - Open Beta 2 January 30, 2025 Patch +5 / -1 (cum +4)Feb 4, 2025 — Open Beta 2 - February 4, 2025 Patch +0 / -8 (cum -4)Feb 11, 2025 — Open Beta 3 - February 11, 2025 Patch +0 / -2 (cum -6)Feb 15, 2025 — Open Beta 3 February 15th Patch Roundup +0 / -0 (cum -6)Feb 19, 2025 — Open Beta 3 February 19th Patch Roundup +0 / -3 (cum -9)Jun 4, 2025 — OB11 June 4 Hotfix Recap +0 / -0 (cum -9)Jun 20, 2025 — OB12 June 20 Hotfix +1 / -0 (cum -8)
アビリティにズーム:9アビリティ追跡中
変更タイプで絞り込み:この項目に7タイプ

パッチ履歴

  1. Jun 20, 2025·OB12 June 20 Hotfix+1
    • 🎯BehaviorSomersaultdamage distribution

      Somersaultがリープ開始時に25%のダメージを与え、着地時に残りのダメージを与えるように変更し、より即時的なインパクトを与えられるようにしました。

      behavior

    • 🎨Visualweapon offsetclippingfixed

      ゲーム外メニューでArcane Apeスキンの武器の位置を調整し、帽子とのクリッピングを防ぎました。

    • 📊NumericOverhand SmashBase Damage70/120/170/220/27050/80/110/140/170

      Overhand Smashの基本ダメージが大幅に減少し、序盤のプレッシャーが低下しました。

      全ランクで基本ダメージを減少。

    • 📊NumericFear No EvilBase Damage4035

      Fear No Evilのティックごとの基本ダメージが減少しました。

      ティックごとのダメージを減少。

    • 📊NumericFear No EvilSTR Scaling12.5%10%

      Fear No EvilのStrengthによるダメージスケーリングが減少し、終盤の有効性が低下しました。

      ティックごとのStrengthスケーリングを減少。

    • 🐛Bug fixTeleportpositioning

      戦闘中にHun Batzが誤った場所にテレポートしてしまう問題を修正し、移動の信頼性を高めました。

    • 📊NumericAspect of DisruptionOverhand Smash cooldown+4s s

      Increased the cooldown of Overhand Smash when the Aspect is selected.

      numeric

    • 📊NumericPassivebonus damage1.2x1.1x

      Decreased passive damage multiplier, reducing overall damage output.

      numeric

    • 📊NumericSomersaultdamage scaling70%60%

      Somersault deals less damage based on Strength, reducing its burst potential.

      Decreased scaling from Strength

    • 📊NumericOverhand Smashprotection shred2/3/4/5/62/2.5/3/3.5/4

      Overhand Smash provides less protection shred per stack, making it less effective at breaking down tanks.

      Reduced shred per stack

    • 📊NumericOverhand Smashcooldown12/11/10/9/812/11.5/11/10.5/10 s

      Overhand Smash now has a longer cooldown, reducing the frequency of shred application.

      Increased cooldown

    • 📊NumericFear no Evilbase damage5040

      Fear no Evil deals less base damage per tick, lowering its overall DPS.

      Decreased base damage per tick

    • 📊NumericFear no Evildamage scaling15%12.5%

      Fear no Evil's damage scaling from Strength has been reduced.

      Decreased scaling from Strength

    • 📊NumericAspect of Disruptionslow20%10%

      The passive slow from Aspect of Disruption is now significantly weaker.

      Decreased passive trigger slow

    • 📊NumericAspect of Disruptiondamage scaling40%20%

      Aspect Ability 2 now scales much lower with Strength.

      Decreased Ability 2 scaling

    • 📊NumericAspect of Disruptionstun duration0.85/0.9/0.85/1.050.55/0.6/0.65/0.7/0.75 s

      The stun duration of Aspect Ability 2 has been reduced across all ranks.

      Decreased stun duration

    • NewInfused Strikesdamage multiplier1.2x

      Infused strike basic attacks now deal 1.2x damage and grant a stacking Strength buff.

      New ability

    • NewInfused Strikesstrength buff2+0.25 per level STR

      Hitting enemies with infused strikes grants a Strength buff that stacks up to 4 times.

      New ability

    • ✂️RemovedSomersaultprefire timePresentRemoved

      Removed the prefire time on Somersault, allowing for more immediate execution.

      Improved responsiveness

    • 🔁ReworkSomersaultarea damageLanding onlyTakeoff and Landing

      Somersault now deals damage and slows enemies at both the takeoff and landing locations.

      Increased area coverage

    • 📊NumericSomersaultsecondary hit damage100%25%

      Enemies hit by both the takeoff and landing areas of a single leap now only take 25% damage from the second hit.

      Prevents double-dipping damage

    • NewOverhand Smashphysical protection debuff2/3/4/5/6 protections

      Channeling Overhand Smash now applies a stacking physical protection debuff to nearby targets.

      Added shred mechanic