Enemies
一般AI · Combat
1 パッチ最終変更 78mo ago≈ 0
勢力推移
上=バフ、下=ナーフアビリティにズーム:2アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ≈✨Newbehavior—→Passive/Aggressive
Introduced passive and aggressive enemy behaviors to diversify combat.
New AI types.
- ≈🎯Behaviormovement
Optimized enemy movement for better performance.
Optimization.
- ≈🎨VisualJump-Invisual effect—→Added
Added a visual effect for when enemies jump into the area.
New VFX.