PatchDiff
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General

一般Stability · Bugfix · UI · Bugfixes · Crash Fixes
2 パッチ最終変更 5mo ago≈ 0

勢力推移

上=バフ、下=ナーフ
0Jan 21, 2026Feb 10, 2026Jan 21, 2026 — Terra Invicta build 1.0.28 +0 / -0 (cum 0)Feb 10, 2026 — Terra Invicta Build 1.0.29 +0 / -0 (cum 0)
アビリティにズーム:1アビリティ追跡中
変更タイプで絞り込み:この項目に4タイプ

パッチ履歴

    • 🐛Bug fixstability

      Fixed multiple crashes including notification crashes during conquest, resource trading input errors, and end-of-combat processing.

      bugfix

    • 🛠QoLUI

      Councilor recruit screen now refreshes on monthly updates to prevent crashes when recruiting non-existent councilors.

      quality

    • 🛠QoLUI

      Operations menu now closes automatically when a set policy prompt occurs to prevent interaction crashes.

      quality

    • NewModdingAdded

      Restored ability to have negative influence base income via TIGlobalConfig for faction-quasi-destruction mods.

      new

    • 🐛Bug fixstability

      Fixed a crash occurring when interacting with a destroyed hab via a module completion notification.

      bugfix

    • 🐛Bug fixAI stability

      Added safety code to prevent crashes when the AI checks goals regarding organization assignment pools.

      bugfix

    • 🎯Behaviorgameplay flow

      Players can no longer perform operations while a narrative event is pending, preventing potential softlocks.

      behavior

    • 🎯Behaviorsave system

      Disabled saving during ongoing combat autoresolves to prevent save file corruption.

      bugfix

    • 🐛Bug fixstability

      Fixed a crash when using the destroy hab operation while a marine assault was already processing on a docked hab.

      bugfix

    • 🐛Bug fixarmy deployment

      Fixed a crash caused by armies attempting to build queued paths to themselves during multi-army deployment in non-adjacent regions.

      bugfix

    • 🐛Bug fixUI stability

      Attempted fix for rare crashes occurring in the nation info panel tooltips after the panel is closed.

      bugfix

    • 🐛Bug fixUI stability

      Fixed a crash when sorting the hab list if a hab was destroyed while the list remained open.

      bugfix