PatchDiff
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Multiplayer

一般Co-op · Multiplayer · Online · Network · Bugfix · Networking · Progression · System · Social · Stability
7 パッチ最終変更 18mo ago▲ +5

勢力推移

上=バフ、下=ナーフ
0+5Feb 23, 2017Dec 10, 2024Feb 23, 2017 — THEHUNTER: COTW - Patch 1.1 +0 / -0 (cum 0)Jun 14, 2017 — THEHUNTER: COTW - Patch 1.8 +2 / -0 (cum +2)Jun 22, 2017 — THEHUNTER: COTW - Patch 1.9.1 +0 / -0 (cum +2)Aug 17, 2017 — THEHUNTER: COTW - Patch 1.10 +3 / -0 (cum +5)Sep 20, 2017 — Patch Notes 1.11.2 - HOTFIX +0 / -0 (cum +5)Nov 28, 2018 — GEMSBOK RELEASE +0 / -0 (cum +5)Dec 10, 2024 — The Winter Hotfix is now live! +0 / -0 (cum +5)
アビリティにズーム:4アビリティ追跡中
変更タイプで絞り込み:この項目に6タイプ

パッチ履歴

    • 🎯BehaviorFlushingbird reaction

      ホストプレイヤーによってFlushされた際、地上鳥類が適切に反応するようになりました。

    • 🐛Bug fixClay ThrowerfunctionalityWorking

      マルチプレイヤーセッションにおいて、Clay Throwerが完全に機能するようになりました。

  1. Nov 28, 2018·GEMSBOK RELEASE
    • 🔁Reworknetworking

      Overhauled networking to provide a more stable and reliable multiplayer experience.

      Network overhaul

    • NewUI feedbackAdded

      Added status popups when joining or creating games and provided more detailed error codes.

      Status popups

    • 🐛Bug fixnetwork synchronization

      Fixed a network de-sync that caused animals to stand still and ignore players after a player exited to the main menu and rejoined a game.

    • 🔁Reworkstructure unlockingHost onlyAll players

      All players in a multiplayer session can now unlock and claim structures, though individual claiming is still required for functionality.

      All players can now claim and unlock outposts, lookout towers, and hunting structures.

    • 🎯Behaviornetworking

      Overhauled host migration and network code to prevent invincible animals, spawn failures, and disappearing equipment.

      Major improvements to host migration and network functionality.

    • 🎯Behavioranimal health sync

      Animal health now synchronizes more accurately between players in multiplayer sessions.

      Improved updating of animal health in multiplayer.

    • 🐛Bug fixHeart Rate IndicatorfunctionalityBrokenFixed

      The heart rate indicator now functions correctly during multiplayer games.

      Fixed issue where the heart rate indicator would not function properly.

    • 🎯Behaviortime and weatherHost Only

      Time and weather now save only for the host and function correctly across multiplayer sessions.

    • 📊Numericmax players28

      Increased the default maximum player count for new sessions from 2 to 8.

      numeric

    • 🎯Behaviorsynchronization

      Bullet trajectories and scopes are now correctly synchronized, allowing players to see exactly where others' shots land.

      behavior

    • 🛠QoLreward displaytotalindividual

      Shared takedown rewards now show the specific reward received based on participation rather than the total.

      quality

    • 🐛Bug fixdistance filter

      Fixed the distance filtering for multiplayer game searches.

      bugfix

    • 🐛Bug fixstabilityFixed

      Fixed crashes related to the Multiplayer menu and switching between single and multiplayer games.

      bugfix

    • 🎯Behaviorreserve changeEnabledDisabled

      Disabled the ability to change reserves while in a multiplayer session.

      behavior

Multiplayer balance history — theHunter: Call of the Wild™ · PatchDiff