Weapons
勢力推移
上=バフ、下=ナーフパッチ履歴
- ≈🔁Reworkzeroinggeneric→ammo-specific
Zeroing is now specific to the ammo used; for example, 300gr arrows hit higher than 600gr arrows at the same zeroed distance.
numeric
- ▲📊NumericBowswind effect—→reduced
Significantly reduced the impact of wind on arrow trajectories.
numeric
- ▲🐛Bug fixTritium Sightsattachment
Fixed issues where tritium sights would not attach or would stay attached after switching equipment.
bugfix
- ▲✨New.270 StradivariusavailabilityEvent→Shop
Added the .270 Stradivarius to the in-game shop; free for players active during its original unlock event.
new
- ≈✨Newreloadautomatic→manual
Added a Manual Reload option in settings, preventing weapons from automatically reloading once the magazine is empty.
Manual Reload
- ▲✨Newchamberingautomatic→manual
Added Manual Chambering, allowing players to manually load the next bullet to better track hit reactions and slightly reduce recoil.
Manual Chambering
- ▲🐛Bug fixScopecrosshair alignmentoffset→centered
Fixed an issue where scope crosshairs were slightly offset from the actual aim point in certain weapon combinations, improving accuracy.
Fixed offset crosshairs
- ▲🐛Bug fixLever Actionstatsshotgun→rifle
Fixed a bug where lever action rifles were incorrectly using shotgun statistics.
bugfix
- ≈📊NumericHipshotscatter—→Tweaked
Adjusted the scatter for hipfiring and fixed issues with scatter while aiming.
numeric
- ▲🛠QoLScopebehavior—→Improved
Improved scope behavior while the player is aiming and walking simultaneously.
quality
- ≈🎨Visualanimations—→Improved
Improved animations for the Revolver, Lever Action Rifle, Shotgun, and Compound Bow.
visual