Avatars
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲📊Numericmemory clear timeout300s→60s s
着用されていないアバターがメモリから解放されるまでの時間が、5分から60秒に短縮され、パフォーマンスが向上しました。
使用されていないアバターがより迅速にメモリから解放されるようになります。
- ≈🐛Bug fixAV3 animation preview
AV3 avatars with empty animations in the default state now preview correctly in menus.
Fixed preview for empty default state animations
- ≈🐛Bug fixUnfavorite button
The 'Unfavorite' button now works correctly for avatars that are no longer available.
Fixed button for unavailable avatars
- ▲🐛Bug fixIKhip behavior
Improved IK behavior and fixed the 'hip snap' issue for smoother avatar movement.
bugfix
- ≈🐛Bug fixFist Gestureblending
Fixed an issue where the analog fist gesture was blending incorrectly on AV2 and AV3 avatars.
bugfix
- ▲🐛Bug fixLegsstance behavior
Fixed strange leg and foot behavior for avatars with squat or wide stances.
bugfix
- ▲🎯BehaviorPerformance Rank Hiding
Improved the Minimum Displayed Performance Rank system to hide avatars less frequently when enabled.
behavior
- ▲✨NewPerformance Rank Filter—→Added
Users can now set a minimum allowed performance rank to hide avatars that would cause lag or performance drops.
Optimization
- ≈✨NewDynamic Bone Limit—→Added
Introduced a Dynamic Bone Limitation system to control the number of bones on avatars, improving overall performance.
New limitation system
- Dec 21, 2018·VRChat 2018.4.4 - Avatar Cloning, Chairs on Avatars, Avatar Performance UI, and more!+2
- ▲✨Newcloning—→Added
Public Avatar Cloning is now available, allowing players to use avatars shared by others.
new
- ▲✨Newchairs—→Added
Avatars can now have chairs attached to them, enabling other players to sit on them.
new
- ≈🛠QoLperformance UI—→Added
Introduced an Avatar Performance Ranking system to help players identify high-impact avatars.
quality
- ▲🔁ReworkaudioManual→Automatic Spatial
Avatar audio sources are now automatically spatial with capped volume and falloff, preventing overly loud or far-reaching audio.
Spatial audio
- ▲🛠QoLIK Blending—→Improved
Improved blending between IK and locomotion ensures virtual head position matches real head position more accurately.
Locomotion blending
- ▲🐛Bug fixupload stabilityOverwritten→Fixed
Fixed a bug where uploaded avatars and worlds were occasionally overwritten by others.
Avatar overwrite bug