Client
勢力推移
上=バフ、下=ナーフパッチ履歴
- ▲🎯Behaviorasset unloading
アセットアンロードシステムを改善し、カクつきを軽減して全体的なパフォーマンスを向上させました。
- ▲🐛Bug fixinstance joining
ソフトキャップを超えたインスタンスにフレンドが参加できないバグを修正しました。
- ≈🐛Bug fixregion information
最初に表示したインスタンスでリージョン情報が正しく表示されない問題を修正しました。
- ≈🐛Bug fixSyncVideoStream
SyncVideoStream now auto-starts properly, improving video synchronization.
- ≈🐛Bug fixRemote Camera Lens
Remote user camera lenses now appear in the correct location.
- ≈🐛Bug fixAvatar Cache0MB→Actual Size MB
Avatars loaded from cache now correctly display their file size instead of 0MB.
- ≈🐛Bug fixAvatar Download
Fixed issues where avatar file sizes were missing during download.
- ≈🐛Bug fixLocal Avatar Loading
Resolved minor issues when loading local avatar files.
- ≈🐛Bug fixVive Focus Input
Fixed head tracking and wand input specifically for Vive Focus users.
- ≈🐛Bug fixObject Networking
Fixed networking problems for objects that are spawned in a disabled state.
- ≈🛠QoLLog Errors
Reduced the frequency of unnecessary error messages in the logs.
- ≈🐛Bug fixLaunch Links
Fixed the launch link program so it no longer appears every time the game is closed.
- ▲✨Newcache directory—→Added
Added the ability to set a custom cache directory via config.json, allowing users to move cache to different drives.
Advanced Feature
- ≈🐛Bug fixworld testing
Fixed an issue that prevented local testing of worlds from working properly.
Bugfix
- ≈🐛Bug fixcache clearing
Fixed an issue where the cache was not clearing properly; cache now clears upon restarting the client.
Bugfix
- ≈🐛Bug fixThumbs Upanimation state
Putting both thumbs up now correctly triggers the assigned Thumbs Up animation state.
Bugfix
- ≈✂️Removederror logs—→Removed
Removed error log spam that occurred when blink was enabled but no eye bones were assigned.
Cleanup