Controls
一般UI · Input · VR · UX
2 パッチ最終変更 70mo ago▲ +4
勢力推移
上=バフ、下=ナーフアビリティにズーム:3アビリティ追跡中
変更タイプで絞り込み:この項目に3タイプ
パッチ履歴
- ▲✨Newmovement—→Added
Players can now move and turn using the opposite hand while the Action Menu is open.
movement
- ▲✨Newbindings menu—→Added
Added a dedicated Bindings button in Settings to view and customize controller mappings.
ui
- ▲✨Newcustomization—→Added
Introduced predefined and custom binding types for Oculus Touch and Valve Index controllers.
customization
- ▲📊NumericGrabgrip strength—→Reduced
Added a 'Use lighter grip for grabbing' option for Valve Index users to make holding objects easier.
Valve Index only
- ≈🎯BehaviorOnInteractGrip TriggerEnabled→Disabled
Grip no longer triggers OnInteract across all control schemes; players must now use the Trigger button to sit in chairs or activate interactables.
behavior