Blood Moon
综合Horde · Combat · Scaling
1 补丁最近改动 19mo ago▲ +1
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 1 个技能
按改动类型筛选:此项目有 1 种类型
补丁历史
- ≈📊Numericmaximum active enemy count—→Increased
Increased the maximum number of active enemies during Blood Moon parties, with scaling based on the full count for higher game stages.
- ▲📊Numericplayer addition distance—→Increased
Increased the distance at which players are added to the Blood Moon party, improving group coordination.