PatchDiff
游戏新闻关于

Gameplay Systems

综合Mechanics · Progression · Combat
1 补丁最近改动 126mo ago≈ 0

强度趋势

上升 = 加强,下降 = 削弱
0Jan 28, 2016Jan 28, 2016Jan 28, 2016 — A13.7 Patch And A14 Status +1 / -1 (cum 0)
聚焦单个技能:追踪 4 个技能
按改动类型筛选:此项目有 3 种类型

补丁历史

  1. Jan 28, 2016·A13.7 Patch And A14 Status+1-1
    • 🔁ReworkSkillsperksImproved

      Introduction of new perks and general improvements to the skill system.

    • NewDeathcorpse interactionZombies feed

      New damage and death system where zombies now feed on the player's corpse.

    • NewQuestsquest typesAdded

      Added introductory survival quests, repeatable note challenges, and a radiant buried treasure system.

    • 📊Numericblock damageRebalanced

      Major rebalancing of how much damage blocks take and how they are destroyed.

    • 📊NumericXP/LevelingRebalanced

      Rebalancing of the leveling and experience point system.

Gameplay Systems balance history — 7 Days to Die · PatchDiff