PatchDiff
游戏新闻关于

Weapon Skills

综合Combat · Scaling
1 补丁最近改动 44mo ago-1

强度趋势

上升 = 加强,下降 = 削弱
-10Nov 8, 2022Nov 8, 2022Nov 8, 2022 — Quality of Death Beta - Gameplay & Balance Changelog +0 / -1 (cum -1)
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补丁历史

    • 📊Numericdamage scaling75-100%40-100%

      Damage scaling is now tiered by skill level (e.g., 40-60% at 0 skill), resulting in lower overall damage output for players and enemies.

      numeric