Combat
综合Gameplay · Combat
1 补丁最近改动 127mo ago▲ +1
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 2 个技能
按改动类型筛选:此项目有 2 种类型
补丁历史
- ▲🎯Behaviortarget prioritization
Improved target prioritization during combat for a smoother fighting experience.
Improved
- ≈🐛Bug fixSpecial Combo Takedownsinput binding
Special Combo Takedowns now correctly trigger with Quickfire Gadget binds if they were rebound.
Fixed