PatchDiff
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Combat

综合Gameplay · Combat
1 补丁最近改动 127mo ago▲ +1

强度趋势

上升 = 加强,下降 = 削弱
0+1Dec 17, 2015Dec 17, 2015Dec 17, 2015 — PC Update - December 17th +1 / -0 (cum +1)
聚焦单个技能:追踪 2 个技能
按改动类型筛选:此项目有 2 种类型

补丁历史

    • 🎯Behaviortarget prioritization

      Improved target prioritization during combat for a smoother fighting experience.

      Improved

    • 🐛Bug fixSpecial Combo Takedownsinput binding

      Special Combo Takedowns now correctly trigger with Quickfire Gadget binds if they were rebound.

      Fixed