Bandits
综合Combat · Enemy · AI
2 补丁最近改动 13mo ago▲ +1
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 2 个技能
按改动类型筛选:此项目有 2 种类型
补丁历史
- ▲🐛Bug fixspawn countunreasonably high→balanced
Fixed a bug where bandit spawn numbers scaled excessively after raid threat 30, making raids more manageable.
Fixed unreasonably high number of bandits coming after raid threat 30.
- ≈🐛Bug fixperformance
Resolved rare performance drops that occurred after successfully clearing bandit camps.
Fixed rare performance issues after clearing out bandit camps.
- ≈🎯BehaviorMigrationmigration frequency
Bandits are now less likely to migrate if another camp is already nearby, preventing excessive camp clustering.