PatchDiff
游戏新闻关于

Bandits

综合Combat · Enemy · AI
2 补丁最近改动 13mo ago▲ +1

强度趋势

上升 = 加强,下降 = 削弱
0+1Jul 2, 2024May 15, 2025Jul 2, 2024 — Hotfix [July 2] +0 / -0 (cum 0)May 15, 2025 — Hotfix [May 15] +1 / -0 (cum +1)
聚焦单个技能:追踪 2 个技能
按改动类型筛选:此项目有 2 种类型

补丁历史

  1. May 15, 2025·Hotfix [May 15]+1
    • 🐛Bug fixspawn countunreasonably highbalanced

      Fixed a bug where bandit spawn numbers scaled excessively after raid threat 30, making raids more manageable.

      Fixed unreasonably high number of bandits coming after raid threat 30.

    • 🐛Bug fixperformance

      Resolved rare performance drops that occurred after successfully clearing bandit camps.

      Fixed rare performance issues after clearing out bandit camps.

  2. Jul 2, 2024·Hotfix [July 2]
    • 🎯BehaviorMigrationmigration frequency

      Bandits are now less likely to migrate if another camp is already nearby, preventing excessive camp clustering.