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Stress and Prologue Systems

综合Stress · Heart Attack · Death's Door · Mortality Debuffs
1 补丁最近改动 130mo ago≈ 0

强度趋势

上升 = 加强,下降 = 削弱
0Nov 30, 2015Nov 30, 2015Nov 30, 2015 — New PC and Mac Build - INHUMAN BONDAGE (#11887) +0 / -0 (cum 0)
聚焦单个技能:追踪 1 个技能
按改动类型筛选:此项目有 2 种类型

补丁历史

    • 🔁ReworkstressAdjusted to scale with quest difficulty; higher stress threats in later missions

      调整了压力机制以维持各任务等级的挑战性,并强调了后期游戏的压力。

    • NewDeath's DoorConditional with Death's Door and Heart Attack

      修订了心脏病机制,引入了“死亡之门”阶段,包含延迟死亡和死亡之门后的减益效果。

    • NewMortality DebuffsPersistent debuffs after surviving Death's Door or Heart Attack

      在幸存关键事件后会施加新的死亡减益效果,以体现持久的影响。

Stress and Prologue Systems balance hist… — Darkest Dungeon®