PatchDiff
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Career & Economy

综合Economy · Progression · Money
1 补丁最近改动 75mo ago≈ 0

强度趋势

上升 = 加强,下降 = 削弱
0May 21, 2020May 21, 2020May 21, 2020 — Overhauled Changelog - Build #80 +1 / -1 (cum 0)
聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 2 种类型

补丁历史

    • 🔁ReworkLicensesprogressionTier-based

      Revamped licenses into a tier-based progression system that acts as a requirement for specific jobs.

      Added Hazmat, Military, and Concurrent Job licenses.

    • NewFeescostAdded gold

      Introduced a fee system for damages and environmental impact, which must be cleared to progress in the career.

      Fees for damages and emissions must be paid to upgrade licenses.

    • NewInsurance CopaycostAdded gold

      Added Insurance Copay as a way to clear all outstanding fees, though the cost increases as you acquire more licenses.

      Allows clearing all fees for a single copayment.