General
强度趋势
上升 = 加强,下降 = 削弱补丁历史
- ≈🐛Bug fixsecurity vulnerability
Fixed a high-severity vulnerability (CVE-2025-59489) that could allow local code execution or information disclosure via unsafe file loading.
bugfix
- ≈🐛Bug fixstability
Released a set of minor bug fixes based on community reports to improve overall game stability.
- ≈•Otherdevelopment—→B100
Development is currently underway for the next major update, B100.
- ≈🐛Bug fixstability
Addressed many of the remaining less critical bugs to improve overall game stability.
bugfix
- ≈🐛Bug fixsave system
Fixed a critical bug where progress would not save if items were placed in hangers or sticky tapes were mounted outside of trains.
- ≈🐛Bug fixgeneral
Included several miscellaneous bug fixes to improve overall game stability.
- ≈🐛Bug fixinventory order
Fixed an issue where inventory order would shuffle upon restarting the game.
- ≈🐛Bug fixitem stability
Fixed items popping out of player hands when transitioning between vehicles.
- ≈🐛Bug fixBoomboxcassette stability
Fixed cassettes falling out of the Boombox while on a vehicle.
- ≈🐛Bug fixsave system
Fixed a bug where a derailed caboose during an update would cause a saving error, leading to the loss of player items and money.
bugfix
- ≈✨Newsave manager—→Added
A proper in-game save manager will be added in a future update to better handle save versions and backups.
quality
- ≈•OtherRAM—→16 GB GB
Crashes are attributed to lack of memory; players are advised to have at least 16GB RAM and increase virtual memory to mitigate issues.
- ≈🐛Bug fixLocomotive Physics
Investigating an issue where players fall through locomotives or lose control; restarting the game is a temporary fix.
- ≈🐛Bug fixcamera tilt
Fixed a bug where the camera would tilt unexpectedly while inside a locomotive cab.
Fixed camera tilting bug while in locomotive cabs.
- ≈🎯Behavioritem spawning
Optimized the process of spawning items to improve game performance.
Optimized item spawning.
- ≈🎯Behaviorwindow switchingactive→paused
The game now automatically pauses when the player alt-tabs or switches windows.
Alt-tab now pauses the game.
- ≈🐛Bug fixpause audioplaying→silent
Fixed an issue where game sounds continued to play while the game was paused.
Pause stops the sounds too.
- ≈🛠QoLcontrols bookletstatic→dynamic
The controls booklet now dynamically updates based on the current input device being used.
Booklet now adapts to input device.
- ▲📊Numericremote controller battery—→increased
Increased the battery life of the remote controller.
Extended battery life.
- ≈🛠QoLUI font size—→increased
Increased the size of the crosshair and interaction text for players using high-resolution screens (e.g., 4K).
Increased font size for high-res screens.
- ▲🐛Bug fixremote battery indicator
Fixed the locomotive remote battery indicator incorrectly showing as not charging.
Charging indicator fix
- ▲✨Newload machine—→Added
The load machine now displays the ID of its corresponding track for better navigation.
Track ID display
- ≈🔁ReworkUnity VersionPrevious→2018.3
Upgraded to Unity 2018.3, which eliminates rare in-game crashes and the crash dialog when quitting.
Engine upgrade
- ▲✂️RemovedCPU RequirementSSE4→Removed
Removed the SSE4 requirement, allowing the game to run on older CPUs such as the Phenom II.
Compatibility
- ▲🛠QoLTerrain Rendering—→Improved
Optimized terrain rendering for better performance and slightly improved graphics.
Performance
- ≈🐛Bug fixsave-game
Fixed a critical issue where VR players using 'restart at nearest station' while on a train could corrupt their save-game by teleporting out of bounds.
bugfix
- ≈🐛Bug fixlaunch
Fixed a bug that could prevent the game from starting on the first launch after installation.
bugfix
- ≈🛠QoLUI
Fixed loading screen background image aspect ratio when resizing the window.
quality
- ≈🐛Bug fixplayer position
Fixed an issue where the initial player position in the tutorial was too low.
bugfix
- ≈🔁Reworkloading system—→Reworked
Reworked game loading to include a progress screen and prevent players from falling through terrain upon starting.
Reworked loading
- ▲📊Numericjob validator cooldown100%→50%
Halved the cooldown for the job validator, allowing for faster job verification.
Cooldown reduced
- ≈✨NewDV Guide—→Added
Added new pages to the DV Guide covering derailing and item storage.
Guide update
- ≈🐛Bug fixteleport console commands
Fixed a crash that occurred when using teleport console commands while on a vehicle.
Bugfix
- ≈🐛Bug fixshadows
Fixed clipped shadow glitches occurring on various parts of the railway.
Visual Fix
- ≈🐛Bug fixLOD
Fixed railway LOD issues, specifically around the Machine Factory.
Visual Fix
- ≈🐛Bug fixjob loading
Fixed job loading errors that were potentially causing other bugs in save-games.
Save Fix
- ≈🎯Behaviorstability
Updated the burst compiler to potentially resolve crashes occurring when quitting the game or during general gameplay.
Potential crash fix
- ≈🛠QoLcontrols booklet—→Updated
Updated the non-VR controls booklet page and added the page to the game files.
nonVR controls
- ≈•Otherroadmap—→Updated
Roadmap updated to reflect current work on savegames, item storage, and hazmat jobs.
Development update
- ≈🐛Bug fixinteraction prompt
Fixed the 'Press F to enter' prompt not appearing when aiming under a shunter's window.
Fixed 'Press F to enter' visibility.
- ≈🐛Bug fixlean/crouch
Fixed a bug where leaning or crouching would malfunction after teleporting in non-VR mode.
Fixed teleport bug.
- ≈🐛Bug fixcar deletion
Fixed an error related to the deletion of unused cars introduced in the previous build.
Fixed error from build #58.
- ≈•OtherHazardous Materials—→Teased
Teased upcoming assets for the Hazardous Materials update.
Upcoming content teaser.
- ▲🐛Bug fixperformance
Fixed a bug where large stations caused significant performance drops, improving stability in busy areas.
- ≈🐛Bug fixspawning
Fixed an issue where cars would occasionally spawn inside buffer stops.
- ≈🐛Bug fixMovementsmoothing
Resolved a bug affecting leaning and crouch smoothing that was introduced in build #57.
- ≈✨NewConsoleOculus SDK commands—→Added
Added new console commands for adaptive resolution and render scale specifically for Oculus users.
- ▲🎯Behaviormemory allocation
Implemented minor memory allocation optimizations to reduce game stuttering.
- ▲📊NumericCPU usage—→-10%
Rewritten vehicle simulation code reduces overall CPU usage by approximately 10% and reduces stuttering.
Performance
- ▲🐛Bug fixOculus SDK supersampling100%→>100%
Potentially fixed an issue where Oculus SDK supersampling could not be set above 100%.
Platform
- ≈📊NumericTracksclearance space—→increased
Slightly increased track clearance so switches are not packed too closely together.
Spacing
- ▲🐛Bug fixJob Validatoraudioinfinite beeping→fixed
Fixed a bug where the job validator would beep infinitely when using the wallet or taking money.
Bugfix
- ▲🎯BehaviorCash Registerbehaviorkeep money→return to wallet
Cash register now automatically returns money to the player's wallet if they walk away.
QoL
- ≈🎨VisualMapwater color—→blue
Water surfaces on the map are now colored blue for better clarity.
Visual
- ▲📊Numericminimum GPU requirement (non-VR)GTX 1070→GTX 760
Lowered minimum GPU requirements for non-VR mode to make the game accessible to more players with lower-end hardware.
numeric
- ≈✨Newgraphics options—→Added
Added graphics settings to allow players to optimize performance or increase visual quality.
new
- ≈✨Newsound volume option—→Added
Added a volume slider to allow players to adjust audio levels.
new
- ≈🛠QoLoutput log—→Added system info
The output log now includes CPU, GPU, and RAM information to assist in debugging.
quality
- ▲🎯BehaviorVR FallbackManual→Automatic
The game now automatically falls back to non-VR mode if no headset is detected when starting the VR version.
quality
- ▼🐛Bug fixCash RegisterExploit→Fixed
Fixed a money-making exploit involving the cash register.
bugfix
- ▲🐛Bug fixTeleportalignmentOffset→Aligned
Fixed misaligned teleporting when inside fast-moving trains, especially at low frame rates.
bugfix
- ▲✨Newautosave interval—→30s s
The game now automatically saves progress every 30 seconds, including player position, money, and inventory.
autosave
- ≈🎯Behaviorsave state
Active jobs and train positions are not yet saved; leaving the game treats them as abandoned.
limitation
- ≈🎯Behaviorskiptutorial flagEnabled→Disabled
The '-skiptutorial' launch flag has been disabled.
restriction