PatchDiff
游戏新闻关于

VR Controls

综合VR · Controls · UX · Movement · Oculus · WMR · Rift
3 补丁最近改动 75mo ago▲ +6

强度趋势

上升 = 加强,下降 = 削弱
0+6Jan 30, 2019May 21, 2020Jan 30, 2019 — Build #49 - Derail fixes, respawn button, cleared trees/rocks, Oculus SDK & more +3 / -0 (cum +3)Feb 15, 2019 — Build #56 - Steamer improvements, CPU optimization and more! +1 / -0 (cum +4)May 21, 2020 — Overhauled Changelog - Build #80 +2 / -0 (cum +6)
聚焦单个技能:追踪 7 个技能
按改动类型筛选:此项目有 4 种类型

补丁历史

    • 🎯BehaviorLocomotiondefault typeSmooth

      Smooth locomotion is now the default movement type for VR players.

      Configurable in settings.

    • 🎯BehaviorItem HandlingstickinessAdded

      Improved VR item handling, allowing players to move and turn while holding items.

      Items can now stick to the hand.

    • NewOculus Quest SupportAdded

      Added official support for Oculus Quest via Link.

      Supported via Link.

    • 🐛Bug fixLeaningpositioningTeleportingFixed

      Fixed a bug where leaning on a moving train in VR caused the player to be teleported around.

      Mechanic

    • 🛠QoLWMR ControllersmappingImproved

      Initial iteration of improved controller mapping for Windows Mixed Reality users.

      quality

    • 🐛Bug fixRift JoysticksresponsivenessDifficultFixed

      Fixed an issue where Rift joysticks were difficult to flick when using SteamVR.

      bugfix

    • NewOculus SDKperformanceImproved

      Added Oculus SDK as a launch option on Steam, providing better performance for Rift users compared to SteamVR.

      new