PatchDiff
游戏新闻关于

AI

综合NPC · Combat · AI · Behavior · System · Performance · Enemy · Mechanics
6 补丁最近改动 28mo ago▲ +2

强度趋势

上升 = 加强,下降 = 削弱
0+2Jun 10, 2021Mar 12, 2024Jun 10, 2021 — Update 0.9.7f5 - improvements in visual quality and fixes +1 / -0 (cum +1)Jun 13, 2021 — Small fixing patch +0 / -0 (cum +1)Mar 5, 2022 — Small patch update - New voice acting + many fixes +0 / -0 (cum +1)Aug 1, 2022 — Update 1.1.4b: Important fixes and new features. +1 / -0 (cum +2)Nov 6, 2023 — Update 1.2.7f3: New TPS anims, Kos rework announcment, many smaller improvements +0 / -0 (cum +2)Mar 12, 2024 — Small Patch - Reworks in UI, Graphic effects, animations and more. +0 / -0 (cum +2)
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补丁历史

    • 🎯BehaviorBehavior

      对 AI 行为实施了细微的更改。

      微调

    • 🐛Bug fixAimingwall interactionaims at wallsdoes not aim

      修复了 AI 在紧贴墙壁站立时仍会进行瞄准的问题。

    • 🎯Behaviorperformance

      对 AI 行为和性能进行了重大更改,以实现更流畅的游戏体验。

    • 🐛Bug fixObjective Capturetargeting logic

      修复了 AI 在处理或优先排序多个可占领目标时出现困难的 Bug。

  1. Jun 13, 2021·Small fixing patch
    • 🎯BehaviorPanzerfaustitem dropkeptdropped

      AI soldiers now drop their Panzerfaust after use, allowing players to potentially scavenge the weapon.

    • 🎯Behaviorbehavior

      General improvements made to AI behavior for better gameplay flow.

      General improvement

    • 🎯BehaviorlootingEnabled

      Surrendered units can now be looted, adding a new interaction with defeated enemies.

      Interaction change