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综合UI · Bugfix · System · QoL
3 补丁最近改动 8mo ago▲ +1

强度趋势

上升 = 加强,下降 = 削弱
0+1Oct 7, 2025Nov 3, 2025Oct 7, 2025 — Patch Notes for Demo v0.7 +1 / -0 (cum +1)Nov 2, 2025 — Pathogenic Demo 0.9 Hotfix +0 / -0 (cum +1)Nov 3, 2025 — Pathogenic Demo 0.9 Hotfix 2 +0 / -0 (cum +1)
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补丁历史

    • 🐛Bug fixmouse focus

      修复了鼠标指针会失去焦点且无法被游戏重新抓取的问题。

    • 📝TextlocalizationGerman

      为游戏添加了德语语言支持。

    • 🐛Bug fixenemy visibilityInvisibleVisible

      修复了在使用低画质设置时,敌人会在后续楼层中变得不可见的 Bug。

    • 🐛Bug fixcontroller inputSwitch to mousePersistent

      修复了控制器在一段时间不活动后会自动恢复到鼠标模式的问题。

    • 🎨Visualfirst floor propsAdded

      增加了第一层环境道具的种类,以提升视觉多样性。

    • 🎯Behaviorpickup behavior

      Organelle rewards now have a resistance force and buffer time to prevent accidental pickups.

      Added resistance force and buffer time to organelle rewards.

    • 🎯Behaviorworm handling

      General improvements to how worms are handled in-game.

      Improved worm handling.

    • 🔁Reworkplasmid upgradesIndividualShared

      Plasmid upgrades are now shared across all parasites, increasing overall efficiency.

      Upgrades now apply to all parasites.

    • 📝TextlocalizationAdded

      Text extracted for translation; Simplified Chinese, Czech, and Brazilian Portuguese are currently in progress.

      Text extracted for translation.

General balance history — Pathogenic · PatchDiff