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Combat

综合Combat · Multiplayer · Accuracy · Weapons
2 补丁最近改动 9mo ago▲ +2

强度趋势

上升 = 加强,下降 = 削弱
0+2Dec 23, 2024Oct 20, 2025Dec 23, 2024 — Unstable Branch Hotfix 42.0.2 Released! +2 / -0 (cum +2)Oct 20, 2025 — Build 42.12.2 UNSTABLE Hotfix Released +0 / -0 (cum +2)
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按改动类型筛选:此项目有 3 种类型

补丁历史

    • 🐛Bug fixShovecollision

      修复了在推开僵尸时可能导致玩家异常穿过僵尸身体的漏洞。

    • 🐛Bug fixTargetinghighlighting

      修复了在分屏模式下,其他玩家的近战和远程目标会被高亮显示的问题。

    • 📊Numericjamming rateReduced

      Weapon jamming rates have been significantly reduced, making combat more reliable.

      Significantly reduced jamming rates

    • 📊Numericpoint blank distance3.5 tiles

      The distance at which point-blank modifiers apply is now set to 3.5 tiles.

      Adjusted point blank distance

    • 📊Numericmoodle hit chance penalty50%

      Moodle-based penalties to hit chance are now half as severe, improving accuracy while stressed or tired.

      Reduced moodle hitChance penalties by half

    • 🎯Behaviorhit chance modifiers

      Moodles, weather, lighting, and headgear now correctly interact with point-blank distance modifiers.

      Moodles, weather, lighting and headgear now impact point blank distance