Combat
综合Combat · Multiplayer · Accuracy · Weapons
2 补丁最近改动 9mo ago▲ +2
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 3 个技能
按改动类型筛选:此项目有 3 种类型
补丁历史
- ≈🐛Bug fixShovecollision
修复了在推开僵尸时可能导致玩家异常穿过僵尸身体的漏洞。
- ≈🐛Bug fixTargetinghighlighting
修复了在分屏模式下,其他玩家的近战和远程目标会被高亮显示的问题。
- ▲📊Numericjamming rate—→Reduced
Weapon jamming rates have been significantly reduced, making combat more reliable.
Significantly reduced jamming rates
- ≈📊Numericpoint blank distance—→3.5 tiles
The distance at which point-blank modifiers apply is now set to 3.5 tiles.
Adjusted point blank distance
- ▲📊Numericmoodle hit chance penalty—→50%
Moodle-based penalties to hit chance are now half as severe, improving accuracy while stressed or tired.
Reduced moodle hitChance penalties by half
- ≈🎯Behaviorhit chance modifiers
Moodles, weather, lighting, and headgear now correctly interact with point-blank distance modifiers.
Moodles, weather, lighting and headgear now impact point blank distance