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综合System · Stability · Bugfixes · QoL · Modding · Engine · Optimization · Bugfix
6 补丁最近改动 4mo ago▲ +6

强度趋势

上升 = 加强,下降 = 削弱
0+6Dec 20, 2024Mar 11, 2026Dec 20, 2024 — Hotfix 42.0.1 - Unstable Release +2 / -0 (cum +2)Jan 23, 2025 — 42.1.1 UNSTABLE Released +1 / -0 (cum +3)Oct 2, 2025 — 42.12.1 UNSTABLE Hotfix Released +2 / -0 (cum +5)Dec 18, 2025 — 42.13.1 BETA HOTFIX Released +1 / -0 (cum +6)Mar 10, 2026 — 42.15.1 UNSTABLE HOTFIX Released +0 / -0 (cum +6)Mar 11, 2026 — 42.15.2 UNSTABLE HOTFIX Released +0 / -0 (cum +6)
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补丁历史

    • 🐛Bug fixusername loading

      修复了用户名中包含非 ASCII 字符的用户在加载游戏时出现崩溃或失败的问题。

    • 🐛Bug fixGlobalModDataPacket

      解决了 GlobalModDataPacket 的问题,以优化模组数据的处理。

    • 🐛Bug fixusername compatibility

      修复了用户名中包含非 ASCII 字符导致游戏无法加载的崩溃问题。

    • 🐛Bug fixEndurance recovery

      修复了角色在坐下时耐力恢复速度不发生变化的问题。

      bugfix

    • 🐛Bug fixUI scaling

      修复了 Host Settings UI 在某些分辨率下的缩放问题。

      bugfix

    • 🐛Bug fixinventory

      修复了在超重时丢弃重型背包或对穿着的衣服使用“额外选项”时导致的物品复制问题。

      bugfix

    • 🐛Bug fixvehicles

      修复了车辆在碰撞后悬浮在空中的问题。

      bugfix

    • 🎯Behaviorroom visibilityBlacked outDisabled

      在重新设计期间,禁用了将未见房间显示为黑色的视觉系统。

      视觉系统变更

    • 🐛Bug fixmodding APIFixed

      修复了 Lua 中缺失的 BodyLocationGroup 和 WeaponCategory 枚举公开问题,恢复了服装和武器模组的功能。

      服装与武器枚举

    • 🐛Bug fixgenerator toxicityStaticDynamic

      修复了在添加或移除屋顶时,发电机无法更新玩家建造房间的毒性效果的问题。

      屋顶交互

    • 🐛Bug fixclothing rippingInvertedCorrect

      修复了撕碎干净衣服会获得脏布,反之亦然的问题。

      干净/脏布

    • 🐛Bug fixperformanceDropStable

      修复了在没有任何建筑的区块中运行玩家建造代码时出现的性能下降问题。

      建筑代码

    • 🐛Bug fixanimal trapsPersistent timerReset timer

      修复了动物陷阱在捕捉到新动物时不会重置内部计时器的问题。

      陷阱重置

    • 🐛Bug fixroofs/basementsBuggedFixed

      修复了屋顶无法正确切割以及地下建筑与地面结构错误合并的问题。

      建筑视觉效果

    • 🐛Bug fixvehicle horns2 playsFixed

      修复了车辆喇叭仅能鸣响两次的 Bug。

      音频修复

    • 🐛Bug fixwine bottlesUnopenableOpenable

      修复了导致玩家无法打开葡萄酒瓶的问题。

      物品交互

    • 🐛Bug fixsheet ropesInfinite loopFixed

      修复了在地下区域计算床单绳承重时出现的死循环问题。

      地下绳索

  1. Jan 23, 2025·42.1.1 UNSTABLE Released+1
    • 🐛Bug fixteleportation

      Fixed bugs where teleporting while in a vehicle caused duplication or trapped players; players are now removed from vehicles first.

      bugfix

    • 🐛Bug fixcoordinates

      Fixed pathfinding, line-of-sight, and chunk loading issues occurring in negative world coordinates.

      bugfix

    • 🐛Bug fixanimations

      Fixed broken animations when holding one-handed knives.

      bugfix

    • 📊NumericstressHighLower

      Lowered base stress from trailer crash stories to reduce immediate aggression from Rams/Bulls.

      numeric

    • 🐛Bug fixstartup

      Fixed 'no UI' or black screen issues at game start related to screenresolution.ini.

      UI fix

    • 🐛Bug fixstability

      Fixed a crash that occurred while shooting.

      Crash fix

    • 🛠QoLmemory

      Reduced overall memory usage and fixed garbage creation in several areas, including AnimationPlayer and Radio data XML.

      Optimization

    • 🎯Behaviorcompatibility

      Converted GLSL syntax to allow the game to potentially run on MacOS again.

      MacOS support

    • 📊NumericKnappingrequirementMaintenance 5Maintenance 1

      Fixed Make_Stone_Knife to require Maintenance level 1 instead of 5.

      Recipe fix

    • 📝Textitem nameWooden CudgelLarge Branch

      Wooden Cudgel has been renamed to Large Branch.

      Renaming

    • 📝Textitem nameVery Long StickLong Stick

      Very Long Stick renamed to Long Stick.

      Renaming

General balance history — Project Zomboid · PatchDiff