Gathering
综合Economy · Survival
1 补丁最近改动 138mo ago≈ 0
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 1 个技能
按改动类型筛选:此项目有 1 种类型
补丁历史
- ≈🔁Reworkresource distributionmixed types→single type
Gathering now dispenses only one type of resource per hit instead of a mix, reducing resource spam while maintaining the same harvest time.
Dispenses one type of item at a time per hit.
- ≈🔁Reworktool degradationglobal→per-weapon
Item condition loss and resource yield are now defined explicitly per weapon, allowing for more granular balance of tools.
Each weapon now defines its own damage and yield.