Networking
综合Multiplayer · System
1 补丁最近改动 74mo ago▲ +3
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 1 个技能
按改动类型筛选:此项目有 2 种类型
补丁历史
- ▲🐛Bug fixlag
Fixed an issue that could cause network lag for clients, improving multiplayer stability.
Fixed network lag for clients
- ▲🎯Behaviorbandwidth
Improved bandwidth adjustment and object prioritization to support players on slower connections.
Better bandwidth adjustment and object prioritization
- ▲🎯Behaviorbandwidth
Optimized interactive parts to use less network bandwidth.
Optimized interactive parts