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007 First Light
007 First Light
ActionAdventure
IO Interactive A/S · IO Interactive A/S·S$59.00
Jun 2, 2026 · 23h ago

Game Update 1.0.2

AI summary17h

Game Update 1.0.2 focuses on critical stability fixes, resolving multiple game-breaking crashes, progression blockers across various chapters, and bug fixes for the Tactical Simulation mode.

Images © 007 First Light via Steam

Buffs2

  • Missile PenFixed an issue in Chapter 10 where red explosive pipes would not explode when shot with the Missile Pen.
  • Flash MineSize Upgrade:Fixed a bug where equipping the Size Upgrade and restarting a mission would cause Flash Mines to stop functioning entirely.BrokenWorking

Bug fixes10

  • General
    • Fixed multiple crashes including the 'Operations' checkpoint in Chapter 02, GPU rendering/pipeline issues, and PC texture loading errors.
    • Fixed a Steam Achievements sync error where progress was not triggering; online mode may be required for validation.
    • Fixed crowd animations not resolving when restarting checkpoints, specifically in the Chapter 02 Nightclub.
    • Fixed rapid sound effect and icon spam when NPCs became distracted.
  • Bond
    • Fixed several progression blockers where Bond could fall off the Emperor Suite roof, load out of world during the Airfield cinematic, or get stuck after the Auction.
    • Counterattack:Fixed an issue where counterattacks in Chapter 08 could cause Bond and the enemy to slide or float in the air.
    • Item Throw:Fixed an issue where throwing items at enemies in Chapter 08 could cause them to clip through the environment.
  • Tactical SimulationPause Menu:Fixed an infinite loading icon loop when pausing the game in TacSim.
  • Map
    • Fixed floating NPCs in the Aleph Market Hub and NPCs walking in place in Chapter 08.
    • Fixed the close-combat camera in Malta Training not pulling back properly.

subjects affected (6)

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official notes
007 First Light · Jun 2, 2026
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Patch history

see all 2

  1. Game Update 1.0.1
    May 28, 2026 · 5d

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