Patch #3 focuses on quality-of-life improvements, storage expansion, and several physics and save-game bug fixes.
▲Buffs2
✚Bug fixes6
- Parcels
- Fixed an issue where parcels would become stuck in the customer area, preventing delivery.
- Corrected a visual bug where stacked parcels appeared smaller than intended when given to customers.
- Fixed a physics bug that caused parcels to respawn at the dock when dropped near the main pile.
- General
- Save Files:Ensures players transitioning from demo saves have the necessary bright and dark keys.
- Lobby:Fixed a crash or break in the lobby system when a host leaves and then re-hosts.
- Lovers VFX:Polished the visual effects associated with the 'lovers' interaction.
◆Other changes2
subjects affected (4)
tap to see balance history
Patch history
- →Patch Note #6Aug 21, 2026 · 1w
Patch Note #6 adds virtual keyboard support for SteamOS/Big Picture and fixes parcel-related issues and VFX orientation.
- →Patch Note #5Aug 19, 2026 · 1w
A variety of UI/gamepad controls, audio, and stability fixes plus new audio/voice content for Cat Mail Co. patch focused on improved input handling and player feedback.
- Patch Note #2Jul 16, 2026 · 1mo
Patch Note #2 introduces new visual effects, boat storage adjustments, pile clearing speed improvements, and several critical bug fixes for multiplayer and save loading.
+1→ - Patch Note #1Jul 11, 2026 · 1mo
First release patch focusing on quality-of-life improvements, balance adjustments to parcel density, and critical bug fixes.
+3−1→
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