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Combat

GeneralDamage · Ammo · Physics · Weapons · Combat · Explosives
3 patcheslast touched 65mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Oct 20, 2020Feb 25, 2021Oct 20, 2020 — Alpha 19.2 Stable is out! +0 / -0 (cum 0)Dec 21, 2020 — Alpha 19.3 Stable is out! +1 / -0 (cum +1)Feb 25, 2021 — Alpha 19.4 B7 Experimental is out +1 / -1 (cum +1)
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Filter by change type:1 types in this subject

Patch history

    • 🐛Bug fixFalling Debrisdamage rateRapidNormal

      Fixed a bug where falling debris entities caused rapid, unintended damage during their fall duration.

      Damage scaling fix

    • 🐛Bug fixAP RoundseffectivenessBuggedFixed

      AP rounds now function as expected, ensuring proper armor penetration mechanics.

      Armor penetration

    • 🐛Bug fixMolotovinteractionBlockedAllowed

      Fixed an issue where players could not target, shoot, or repair through Molotov fire effects.

      bugfix

    • 🐛Bug fixWeighted HeadAllowedBlocked

      Fixed a bug where the Weighted Head could be placed into Machete, Knife, or Bone Knife slots.

      bugfix

    • 🐛Bug fixExplosivesTriggerBuggedFixed

      Fixed a critical bug where unlit explosives could explode in the player's hand after throwing a lit one.

      Bugfix