Alpha 19.3 Stable focuses on network security, server stability, and critical bug fixes for AI and building mechanics.
▲Buffs2
- Wandering HordeStealth:Wandering horde zombies are no longer automatically alert, allowing stealth attacks to work against them.Alert→Not Alert
- CombatMolotov:Fixed an issue where players could not target, shoot, or repair through Molotov fire effects.Blocked→Allowed
▼Nerfs1
- BuildingPlayer Doors:Player-made doors no longer provide stability support, preventing AI-exploitable building techniques.True→False
✚Bug fixes3
- General
- Fixed a bug where admin, whitelist, or ban commands for users with special characters would break the serveradmin.xml file.
- Fixed an issue where large localization mods were preventing clients from connecting.
- CombatFixed a bug where the Weighted Head could be placed into Machete, Knife, or Bone Knife slots.Allowed→Blocked
◆Other changes6
- General
- Added network layer encryption to improve server and client security.→Added
- Implemented a connection rate limit to prevent server overload.→Added
- Clients now receive more detailed feedback on why they are unable to connect to a server.→Improved
- Added a specific message notifying clients when they are disconnected due to a server shutdown.→Added
- Enabled Christmas themed loot items for the holiday season.Disabled→Enabled
- Wandering HordeAdded a 1 second delay between zombie spawns in wandering hordes to prevent instant clustering.→1s s
subjects affected (4)
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Patch history
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