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MapRWG · World Gen · World · Exploration · POI · Lighting · Environment · Visuals · Terrain
4 patcheslast touched 12mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Oct 20, 2020Jun 25, 2025Oct 20, 2020 — Alpha 19.2 Stable is out! +0 / -0 (cum 0)Dec 21, 2021 — A20 b238 EXP +1 / -0 (cum +1)Jun 21, 2025 — V2.0 b289 EXP update +0 / -0 (cum +1)Jun 25, 2025 — V2.0 b294 EXP Update +0 / -0 (cum +1)
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Filter by change type:5 types in this subject

Patch history

  1. Jun 25, 2025·V2.0 b294 EXP Update
    • 🎯Behaviorhighway generation

      Improved RWG highways to prevent overlapping wilderness POIs for cleaner map layouts.

  2. Jun 21, 2025·V2.0 b289 EXP update
    • NewPOIAdded

      Added bunker_00, a Tier 5 POI supporting all quest types.

      New Tier 5 POI

    • 🔁Reworkloot stageReinstated

      Reinstated biome loot stage modifier and loot stage bonus.

      Biome loot modifiers returned

  3. Dec 21, 2021·A20 b238 EXP+1
    • 🔁ReworkPOI layoutpolesparking blocks

      Replaced poles with parking blocks at Warehouse_05.

    • 🛠QoLPOI density

      General cleanup of POI densities and terrain for house_old_ranch_10.

    • Newloot/accessAdded

      Added a key to the front door of house_old_ranch_10, allowing easier access to the interior.

    • 🐛Bug fixSI issue

      Fixed a structural integrity (SI) issue with the bridge sign area at Docks_02.

    • 🛠QoLTreesLOD TransitionConsistent

      Trees now use consistent LOD transition values via code to prevent jarring visual pops.

      Visual fix

    • 🐛Bug fixTreesRotation

      Fixed an issue where trees were not rotated correctly on diagonal directions.

      Bugfix

    • 🐛Bug fixDesert TerrainNormal TexturesCorrected

      Fixed desert terrain normal textures that were not correctly set as normals.

      Visual fix

    • 🐛Bug fixWater PlaneClippingVisibleFixed

      Fixed a bug where players could see under the water plane when the camera was too close.

      Visual fix