PatchDiff
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7 Days to Die
7 Days to Die
ActionAdventureIndie
The Fun Pimps · The Fun Pimps Entertainment LLC·-45%$24.74
Dec 21, 2021 · 55mo ago

A20 b238 EXP

AI summary15h

Alpha 20 b238 Experimental focuses on AI pathing improvements, POI density cleanup, and lighting adjustments.

Buffs2

  • AIAI destroy area now works on full paths, improving the zombies' ability to breach player bases.
  • MapAdded a key to the front door of house_old_ranch_10, allowing easier access to the interior.Added

Bug fixes2

  • AIFixed missing ladder nodes in the AI path grid caused by origin shifts, ensuring more reliable zombie navigation.
  • MapFixed a structural integrity (SI) issue with the bridge sign area at Docks_02.

Other changes2

  • Map
    • Replaced poles with parking blocks at Warehouse_05.polesparking blocks
    • General cleanup of POI densities and terrain for house_old_ranch_10.

subjects affected (2)

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How did this patch land?
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official notes
7 Days to Die · Dec 21, 2021

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Patch history

see all 56

  1. V3.0.0 b259 EXP
    Jun 25, 2026 · 5d
    +14
  2. V3.0.0 b257 EXP Update
    Jun 22, 2026 · 1w
    +11
  3. V2.6 b14 EXP Update
    Mar 21, 2026 · 3mo
    +2
  4. V2.4 b7 Unity Security Update
    Oct 17, 2025 · 8mo
  5. V2.4 Stable
    Oct 2, 2025 · 9mo
    +3
  6. V2.4 EXP
    Sep 28, 2025 · 9mo
    +2
  7. V2.3 b9 EXP
    Sep 6, 2025 · 9mo
    +1
  8. V2.3 b8 EXP
    Aug 30, 2025 · 10mo
    +4

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