Mists
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲📊Numericchest and boss rewards—→Increased
Significantly increased the value of chests and boss rewards to make the Mists more attractive to average players.
numeric
- ▲📊Numericmobsdamage, armor, healthHorizons values→Pre-Horizons values
Reduced mob stats to match pre-Horizons update levels, making PvE objectives like Camps more accessible.
numeric
- ≈🎯Behaviormatchmaking—→Randomized
Adjusted matchmaking to encourage randomization and prevent players from intentionally meeting up.
behavior
- ▲📊NumericTreasure Chests / Crystal Spidersspawn frequency—→Increased
Increased spawn rates of chests and spiders to provide more objectives outside of Camps.
numeric
- ▲📊NumericFey Dragons / Griffins / Veilweaversspawn frequency1x→2x
Doubled spawn rates of high-tier mobs in Enchanted Mists to reduce the cost of Fey Armor artifacts.
numeric
- ▼✂️RemovedBrecilien EntranceavailabilityUnenchanted Lethal Mists→Removed
Removed the Brecilien entrance from unenchanted Lethal Mists to prevent it from being too safe an exit from the Outlands.
removed
- ≈🎯Behaviorinstance management
Adjusted how Mists instances are managed to improve stability or flow.
neutral
- ≈🐛Bug fixhostile dismount cooldownshort→long
Fixed an issue where the short hostile dismount cooldown was incorrectly applied in solo Mists instead of the long cooldown.
Fixed incorrect cooldown application in solo Mists