The Radiant Wilds Patch 3 focuses on revitalizing the Mists with better rewards and easier PvE, introducing a comprehensive Navigation System, and implementing combat balance changes across various weapon lines.
▲Buffs15
- Mists
- Significantly increased the value of chests and boss rewards to make the Mists more attractive to average players.→Increased
- mobs:Reduced mob stats to match pre-Horizons update levels, making PvE objectives like Camps more accessible.Horizons values→Pre-Horizons values
- Treasure Chests / Crystal Spiders:Increased spawn rates of chests and spiders to provide more objectives outside of Camps.→Increased
- Fey Dragons / Griffins / Veilweavers:Doubled spawn rates of high-tier mobs in Enchanted Mists to reduce the cost of Fey Armor artifacts.1x→2x
- The DepthsIncreased base Fame rewards by 10% to better reward full groups.→+10% %
- Bows
- Speed Shot:Increased the range of Speed Shot.13m→15m m
- Speed Shot:Speed Shot can now be recast once within 4s, providing another speed boost and resetting the first-slot ability.→Added
- Frost Staffs
- Freezing Wind:Freezing Wind now applies its root instantly.Delayed→Instant
- Freezing Wind:Increased instant damage of Freezing Wind.150→200
- Nature StaffsRejuvenating Breeze:Reduced cooldown of Rejuvenating Breeze to improve sustained group healing.20s→15s s
- QuarterstaffsHurricane:Reduced base cooldown of Hurricane for Iron-clad Staff.38→29 s
- SwordsMajestic Smash:Landing a finishing blow with Kingmaker now increases damage of all allies within 11m by 20% for 5s.→Added
- War GlovesEarth Crusher:Reduced the self-slow of Ravenstrike Cestus to make the ability feel less clunky.40%→25% %
- PotionsBerserk Potion:Normalized the defense penalty for all tiers of Berserk Potion to -10%.Tier-scaled→-10% %
- GeneralHideout:Increased health for Hideout Phase 1 and Phase 2.15k/25k→20k/40k HP
▼Nerfs9
- MistsBrecilien Entrance:Removed the Brecilien entrance from unenchanted Lethal Mists to prevent it from being too safe an exit from the Outlands.Unenchanted Lethal Mists→Removed
- The DepthsReduced Fame rewards for players entering with fewer than the maximum intended group size.→Reduced
- Avalonian Dungeonschests:Reduced silver output from all chests to prevent unsustainable silver generation in the economy.→Reduced
- BowsSpeed Shot:Reduced initial damage of Speed Shot to compensate for its new recast ability.66.54→25
- CrossbowsFlickershots:Reduced damage of Flickershots on Arclight Blasters to curb excessive burst damage.94→81
- DaggersGhost Strike:Increased cooldown of Ghost Strike for Deathgivers to reduce its escape and brawling frequency.20s→25s s
- Holy Staffs
- Holy Beam:Increased cooldown of Holy Beam to prevent excessive single-target healing.10s→12s s
- Holy Explosion:Reduced knockback distance of Holy Explosion but normalized it to ignore CC resistance and armor scaling.15m→10m m
- ArmorsForce Shield:Reduced the healing bonus of Judicator Armor.30%→25% %
✚Bug fixes1
- Nature StaffsCleanse Heal:Fixed issue where CC effects and debuffs would not be cleansed correctly.
◆Other changes8
- MistsAdjusted matchmaking to encourage randomization and prevent players from intentionally meeting up.→Randomized
- Frost StaffsFreezing Wind:Removed the slow effect from Freezing Wind.Active→Removed
- Quarterstaffs
- Hurricane:Flattened cooldown scaling with Item Power to make performance more consistent.1s→0.5s s
- Hurricane:Changed energy cost to a percentage of max energy to discourage low-tier item usage.14→10% %
- General
- Navigation System:Added a new system to create routes to regions, party members, and death locations via map and chat commands.→Added
- Alternate Spell Casting:Players can now assign secondary casting modes (e.g., Quick Cast vs Normal Cast) to separate keybinds for abilities.→Added
- Guild Seasons:Redistributed Season Point generation to increase the value of lower-quality territories and reduce the advantage of high-quality ones.High-quality bias→Redistributed
- Controller:Added radial menu minimap actions, D-pad navigation, and free repositioning for crafting UIs.→Improved
subjects affected (15)
tap to see balance history
Related Deals
Gear, keys & collectibles for Albion Online
Brand New
Brand New
Used
Brand New
Brand New
Neu
Used
Brand NewAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- Changelog: Radiant Wilds Patch 2May 26, 2026 · 2mo
Radiant Wilds Patch 2 focuses on controller and Armory polish, alongside significant combat balance adjustments for various staves, axes, and armor pieces to refine PvP and PvE dynamics.
+12−11→ - Changelog: Radiant Wilds Patch 1May 4, 2026 · 3mo
Radiant Wilds Patch 1 focuses on 1v1 Arena balancing, reducing healing and adjusting various weapon stats, alongside significant controller and mobile QoL improvements.
+5−13→ - Changelog: Radiant Wilds UpdateApr 13, 2026 · 4mo
The Radiant Wilds Update introduces a massive visual overhaul, a new Armory build system, 1v1 Ranked Arenas, and significant combat balancing across various weapon lines.
+12−10→ - Changelog: Realm Divided Patch 5Mar 11, 2026 · 5mo
Realm Divided Patch 5 introduces off-season progression for Conqueror's Challenge, significant nerfs to Avalonian bosses, and a wide array of combat balance adjustments across weapons and mounts.
+32−14→ - Changelog: Realm Divided Part IIFeb 23, 2026 · 5mo
The Realm Divided Part II update introduces Faction Battle Standards, a complete overhaul of the Bandit Assault event, and various combat balance adjustments across weapons and armor.
+19−7→ - Changelog: Realm Divided Patch 3Jan 26, 2026 · 6mo
Balance changes ahead of the next Guild Season, featuring combat adjustments for various staves and weapons, Faction Warfare supply tuning, and anti-exploit measures for Avalonian Dungeons.
+18−8→ - Changelog: Realm Divided Patch 2Dec 17, 2025 · 8mo
The Realm Divided Patch 2 focuses on Faction Warfare adjustments, including a new 'Rallying Cry' buff for smaller factions, significant combat balance changes across multiple weapon families, and a rework of Soldier Armor's Fury ability.
+14−5→ - Changelog: Realm Divided Patch 1Dec 3, 2025 · 8mo
Adjustments to Faction Warfare travel costs, siege scheduling, and supply generation, alongside various UI and controller bug fixes.
+8→
Recently Updated
6

Invincible VS Hotfix Patch Notes 8.10.2026
Bug fixes addressing recovery after snapback, hitbox reliability for tags, and recovery behavior after failed Heavy Active Tag connections.

42.20.3 STABLE Hotfix Released
Hotfix 42.20.3 STABLE improves server handling, memory stability, and rendering glitches, with general memory optimizations and lighting fixes.

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Hotfix 2 for Patch 1.4.1.2 fixes several online, UI, and accessibility issues including registration, server behavior, reporting timestamps, menu visibility, account swapping, terms of service, sounds, UI messages, and VR masking.

Wingspan Hotfix - August 17th
Hotfix addressing several gameplay edge cases in Wingspan, including bird power interactions, bonus card scoring, Automa behavior, and Preserve Archive improvements.


Devoid of Liberty: 7.0.1
Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

Servant of the Lake - Patch Notes 1.6.2
Small system and gameplay fixes across UI, notebook accessibility, and in-game progression for Servant of the Lake 1.6.2, with quality-of-life improvements and stability fixes.
Similar Games
6





