Spotting System
GeneralUI · Tactical
1 patcheslast touched 85mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🔁Reworkenemy visibilityconstant question marks→conditional
Enemies are now identified briefly when firing un-silenced weapons or constantly when in line-of-sight, replacing the constant question-mark spam.
rework
- ≈🎯BehaviorSensorsdetection—→Added
Helmet sensors and sensor grenades now highlight enemies on the HUD, which can be countered by scrambler suit mods.
behavior
- ≈🎯BehaviorSpawnpointsutility—→Added
Friendly spawnpoints now act as scramblers, while enemy spawnpoints act as sensors.
behavior