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Angels Fall First
Angels Fall First
ActionIndieSimulation
Strangely Interactive Ltd · Strangely Interactive Ltd·$17.99
Apr 17, 2017 · 114mo ago

New UI on the test branch!

AI summary1mo

Major UI overhaul introduced on the test branch, accompanied by a new soundtrack, spotting mechanics, and extensive combat and AI balancing.

Images © Angels Fall First via Steam

Buffs8

  • Spotting System
    • Target Callout:Players can now call out targets by pressing G when the crosshair is over an enemy.G Key
    • Combat Spotting:Enemies are now automatically spotted when the player enters combat with them.Automatic
  • Capital Ships
    • Carrier Core:Carrier core lockout objective health has been doubled.1x2x
    • Capital ships are now 50% tougher.1x1.5x
  • KnifeLunge:Added an experimental short-range lunge when the knife is fully charged and aiming at an opponent.Added
  • ProgressionRanks now extend up to level 25 and support income rate has been increased.25
  • AI
    • AI will no longer steal player-owned gunships.Can stealCannot steal
    • RID Lockon:Bots now use RID lockon more effectively.Improved

Nerfs5

  • Spotting SystemStealth:Using un-silenced weapons now flags the user with a ping on enemy HUDs.Ping
  • MLI & RID
    • Refire and lockon times rebalanced to be less spammy.Slower
    • Dumbfire:The RID is no longer 100% accurate in dumbfire mode.100%<100% %
  • EVR TurretThe range of the EVR turret has been drastically decreased.Decreased
  • ProgressionMultiwrench:Support XP income from using the multiwrench has been halved.1x0.5x

Other changes6

  • User Interface
    • Every piece of the user interface and the HUD has been completely redone for better stability and clarity.Redone
    • Scoreboard:The scoreboard is now opened using the Tab key.Tab
    • Command/Comms:Command and communications menus have been changed to mouse- or controller-driven rosettes.Rosettes
    • Main Menu:The main menu backgrounds have a new look.New
  • Audio
    • Soundtrack:Completely new soundtrack by Edward Patrick White with dynamic track selection based on gameplay events.New Album
    • DK11A:Removed casing effect and audio from the DK11A to align with its caseless ammo lore.Casing soundRemoved

subjects affected (9)

tap to see balance history

How did this patch land?
🔗
official notes
Angels Fall First · Apr 17, 2017

Patch history

see all 39

  1. The Morning AfterJul 14, 2026 · 1mo

    The 'Morning After' update focuses on 1.0 stability, server crash fixes, map navigation overhauls, and initial balance adjustments to vehicles and weapons.

    +61
  2. Apollo event ends, small patch dropsAug 5, 2019 · 86mo

    The Apollo anniversary event has concluded, accompanied by a small patch focusing on map objectives, UI fixes, and balance adjustments to capship weapons and corrosion mechanics.

    +41
  3. Apollo duct tapeJul 22, 2019 · 86mo

    A small maintenance patch addressing bugs from the Apollo anniversary event, HUD replication issues, and performance optimizations.

    1
  4. Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 86mo

    Update 24 introduces a major elemental ammo rework, significant defensive balance changes allowing grenades to pass through shields, and an Apollo 11 anniversary event.

    +156
  5. Update 23 is live!Jun 26, 2019 · 87mo

    Update 23 introduces significant networking improvements with lag compensation, a complete rework of the spotting system, and synchronized wave respawns to improve team coordination.

    +11
  6. Update 22 hotfix #3Apr 27, 2019 · 89mo

    Hotfix #3 focuses on resolving a major crash, fixing damage scaling for vehicles, and implementing various map collision and cover adjustments.

    +12
  7. Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 89mo

    Hotfix focusing on server stability, weapon lock reliability, and balancing rail/plasma damage against capital ships and vehicles.

    +5
  8. Update 22 hotfixApr 10, 2019 · 90mo

    Update 22 hotfix focusing on GU34 weapon buffs, mech mobility fixes, and various AI and capital ship stability improvements.

    +7

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